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BLEAK (2024)
Playtime: 90
Min. Age: 15
Players: 1 - 4
Publisher: XVII Games
Designers: Tom Durrant
Artists: Robin Sowden García
Mechanics: Narrative Choice / Paragraph, Role Playing, Storytelling, Voting
Min. Age: 15
Players: 1 - 4
Publisher: XVII Games
Designers: Tom Durrant
Artists: Robin Sowden García
Mechanics: Narrative Choice / Paragraph, Role Playing, Storytelling, Voting
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A competitive, narrative-driven game for 1-4 players, in which players take on the roles of the Fates guiding a lowly Waif through a dark, primitive-fantasy world of many dangers and few hopes. But the world itself is not the only threat to the Waif, for the Fates each have their own Desires - their personal, secret plans for this Truthless Self, and will do all they can to see them realised before the journey's end.
Utilising an original, unique branching-narrative system, players choose from a handful of secret objectives during setup, detailing the type of Self they wish this Waif to become by the end of the session. Telling one collective, central story, the Fates spend their Influence tokens to vote on every action the Waif takes, pushing it towards their own goals and revealing new futures for it to overcome. With over 300 entirely individual cards, no two stories will ever be the same, no matter the number of playthroughs.
—description from the designer
Utilising an original, unique branching-narrative system, players choose from a handful of secret objectives during setup, detailing the type of Self they wish this Waif to become by the end of the session. Telling one collective, central story, the Fates spend their Influence tokens to vote on every action the Waif takes, pushing it towards their own goals and revealing new futures for it to overcome. With over 300 entirely individual cards, no two stories will ever be the same, no matter the number of playthroughs.
—description from the designer
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ag.gameitem.lastUpdated: 2025-06-09 12:06:53.22