Sentinel Tactics: The Flame of Freedom (2014)
Speeltijd: 60
Min. Leeftijd: 13
Spelers: 2 - 8
Uitgever: Living Worlds Games, Greater Than Games, LLC
Ontwerpers: Kevin G. Nunn, Christopher Badell, Luther Bell Hendricks V
Kunstenaars: Adam Rebottaro
Mechanismen: Action Points, Movement Points, Roll / Spin and Move, Pick-up and Deliver, Team-Based Game, Modular Board, Variable Player Powers, Dice Rolling, Take That, Zone of Control, Hexagon Grid, Grid Movement, Line of Sight
Min. Leeftijd: 13
Spelers: 2 - 8
Uitgever: Living Worlds Games, Greater Than Games, LLC
Ontwerpers: Kevin G. Nunn, Christopher Badell, Luther Bell Hendricks V
Kunstenaars: Adam Rebottaro
Mechanismen: Action Points, Movement Points, Roll / Spin and Move, Pick-up and Deliver, Team-Based Game, Modular Board, Variable Player Powers, Dice Rolling, Take That, Zone of Control, Hexagon Grid, Grid Movement, Line of Sight
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Sentinel Tactics: The Flame of Freedom is a tactical combat game that uses a hex grid map to represent terrain. Each player controls one or more heroes or villains, each of which has unique powers. Combat is based on the rolling of six-sided dice. Whereas Sentinels of the Multiverse is a fully cooperative game, Sentinel Tactics is a team-based game. Groups of players will cooperate against either a villain player or against another team of players, so while the game is competitive, cooperation and teamwork are still vital to the gameplay.
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ag.gameitem.lastUpdated: 2025-06-08 08:19:39.95