StoneFire (2020)

Game Image 🔎
Playtime: 30
Min. Age: 12
Players: 1 - 4
Publisher: Grey Gnome Games
Designers: Jason Glover, Calvin Nelson
Artists: Jason Glover
Mechanics: Set Collection, Deck, Bag, and Pool Building, Hand Management

In StoneFire you will be leading a tribe during a fantasy stone age where you will be battling dinosaurs, taming beasts, expanding the population of your village, discovering new locations, and more!

StoneFire is based on Calvin Nelson's amazingly fun game Character Quest:Heroes.

Your goal is to build up the strength of your tribe to the point where you can tackle the boss, an allosaurus. Meanwhile creatures from the wilderness are persistently attacking. If the wilderness deck is ever emptied before you defeat the allosaurus, the game ends immediately.

StoneFire uses hand-management, with a bit of deck-building and set-collection.

Each turn you draw new characters from the tribal deck. These cards will either be humans or tamed beasts. You then get to use your cards to form a hunting party to either travel to the wilderness or to secure an available location card. Lastly, you may add one card face-up to your village (these cards may be used in later rounds) and then draw back up. Alternatively, you may pass on hunting and rest two characters (placing them in your village) and then draw one egg card. Egg cards are gained in many ways, and are used to score end-game bonus points.

—description from the designer



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ag.gameitem.lastUpdated: 2025-06-02 01:02:29.537