7 Wonders Duel (2015)
Speeltijd: 30
Min. Leeftijd: 10
Spelers: 2
Uitgever: Siam Board Games, Boardgame Space, Ponva d.o.o., Ludicus, Asmodee, Asterion Press, Sombreros Production, Ігромаг, Hobby Japan, Rebel Sp. z o.o., KADABRA, Galápagos Jogos, CoolPlay, Lautapelit.fi, ADC Blackfire Entertainment, Lifestyle Boardgames Ltd, Kaissa Chess & Games, Korea Boardgames, Gém Klub Kft., Repos Production, Pridemage Games
Ontwerpers: Antoine Bauza, Bruno Cathala
Kunstenaars: Miguel Coimbra
Mechanismen: End Game Bonuses, Tech Trees / Tech Tracks, Sudden Death Ending, Tags, Victory Points as a Resource, Income, Modular Board, Layering, Multi-Use Cards, Tug of War, Market, Once-Per-Game Abilities, Open Drafting, Variable Player Powers, Variable Set-up, Set Collection
Min. Leeftijd: 10
Spelers: 2
Uitgever: Siam Board Games, Boardgame Space, Ponva d.o.o., Ludicus, Asmodee, Asterion Press, Sombreros Production, Ігромаг, Hobby Japan, Rebel Sp. z o.o., KADABRA, Galápagos Jogos, CoolPlay, Lautapelit.fi, ADC Blackfire Entertainment, Lifestyle Boardgames Ltd, Kaissa Chess & Games, Korea Boardgames, Gém Klub Kft., Repos Production, Pridemage Games
Ontwerpers: Antoine Bauza, Bruno Cathala
Kunstenaars: Miguel Coimbra
Mechanismen: End Game Bonuses, Tech Trees / Tech Tracks, Sudden Death Ending, Tags, Victory Points as a Resource, Income, Modular Board, Layering, Multi-Use Cards, Tug of War, Market, Once-Per-Game Abilities, Open Drafting, Variable Player Powers, Variable Set-up, Set Collection
Beschrijving Tonen Opmerkingen Tonen Prijstrend
In many ways 7 Wonders Duel resembles its parent game 7 Wonders. Over three ages, players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What's different about 7 Wonders Duel is that, as the title suggests, the game is solely for two players.
Players do not draft cards simultaneously from decks of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play, as it can with bonus moves that allow the player to take a second card immediately. As in the original game, each acquired card can be built, discarded for coins, or used to construct a wonder. Each player also starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.
Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as they are acquired, the cost for those resources increases for the opponent, representing the owner's dominance in this area.
You can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital (also giving you a bonus at certain positions). If you reach the opponent's capital, you win the game immediately. Or if you acquire six of seven different scientific symbols, you achieve scientific dominance and win immediately. If none of these situations occurs, then the player with the most points at the end of the game wins.
Players do not draft cards simultaneously from decks of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play, as it can with bonus moves that allow the player to take a second card immediately. As in the original game, each acquired card can be built, discarded for coins, or used to construct a wonder. Each player also starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.
Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as they are acquired, the cost for those resources increases for the opponent, representing the owner's dominance in this area.
You can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital (also giving you a bonus at certain positions). If you reach the opponent's capital, you win the game immediately. Or if you acquire six of seven different scientific symbols, you achieve scientific dominance and win immediately. If none of these situations occurs, then the player with the most points at the end of the game wins.
We hebben momenteel geen prijsgegevens voor dit spel.
Dit spel wordt momenteel niet verhandeld op de marktplaats:
Dit spel staat momenteel niet op de marktplaats. Als u het uwe wilt verkopen, voeg het dan toe aan de marktplaats.
Marktplaats
Het spel werd ook onder deze namen uitgebracht:
لعبة مبارزة العجائب السبعة ,
7 Чудес: Дуэль ,
7 Cudów Świata: Pojedynek ,
7 สิ่งมหัศจรรย์ ดวล ,
7 Csoda Párbaj ,
7 원더스 대결 ,
七大对决 ,
世界の七不思議:デュエル ,
七大奇迹:对决 ,
七大奇迹:对决 ,
七大奇蹟 對決 ,
7 Wonders Duel ,
7 Divů světa: Duel
Gerelateerde Spellen
ag.gameitem.lastUpdated: 2025-06-10 03:46:56.956