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Ravnica: Inquisition (2019)
Speeltijd: 30
Min. Leeftijd: 14
Spelers: 5 - 10
Uitgever: WizKids (I)
Ontwerpers: Sam Stoddard, Kenneth Nagle, Yoni Skolnik
Kunstenaars: Onbekend
Mechanismen: Player Elimination, Team-Based Game, Voting, Deduction, Negotiation, Simultaneous Action Selection, Betting and Bluffing
Min. Leeftijd: 14
Spelers: 5 - 10
Uitgever: WizKids (I)
Ontwerpers: Sam Stoddard, Kenneth Nagle, Yoni Skolnik
Kunstenaars: Onbekend
Mechanismen: Player Elimination, Team-Based Game, Voting, Deduction, Negotiation, Simultaneous Action Selection, Betting and Bluffing
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Join the Gatewatch or pledge your loyalty to Nicol Bolas in Ravnica: Inquisition, a social-deduction game set on the Magic: The Gathering plane of Ravnica. Each player takes on the role of a representative of a Ravnican guild that is either loyal to the Gatewatch or an Agent of Bolas.
The Gatewatch loyalists are tasked with discovering who the Agents of Bolas are, while the Agents simply need to survive in order to further the schemes of Nicol Bolas.
Players will elect leaders for each of the five colors, but only players whose guilds’ color pairs contains the color may be voted for. Each color leader has a special power they can use to further their goals, and players must be careful when voting, as Nicol Bolas’s influence may grow. Once all the color leaders have been elected, a vote is held to eliminate one player. Once the dust has settled, players will reveal their roles, and if the Agents of Bolas were eliminated, the Gatewatch wins.
—description from the publisher
The Gatewatch loyalists are tasked with discovering who the Agents of Bolas are, while the Agents simply need to survive in order to further the schemes of Nicol Bolas.
Players will elect leaders for each of the five colors, but only players whose guilds’ color pairs contains the color may be voted for. Each color leader has a special power they can use to further their goals, and players must be careful when voting, as Nicol Bolas’s influence may grow. Once all the color leaders have been elected, a vote is held to eliminate one player. Once the dust has settled, players will reveal their roles, and if the Agents of Bolas were eliminated, the Gatewatch wins.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-05-29 18:15:33.743