Age of Bismarck: The Unifications of Italy and Germany 1859-1871 (2017)
Spielzeit: 360
Min. Alter: 12
Spieler: 2 - 4
Verlag: Fog of War Publications, LLC
Designer: John B. Firer
Künstler: John B. Firer, Mark Simonitch
Mechaniken: Campaign / Battle Card Driven, Dice Rolling, Point to Point Movement, Simulation
Min. Alter: 12
Spieler: 2 - 4
Verlag: Fog of War Publications, LLC
Designer: John B. Firer
Künstler: John B. Firer, Mark Simonitch
Mechaniken: Campaign / Battle Card Driven, Dice Rolling, Point to Point Movement, Simulation
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
"Age of Bismarck: The Unifications of Italy and Germany, 1859 – 1871 is a strategic simulation which models these great unification campaigns and the nationalistic drives that gave birth to them. Blending an active war fighting with a diplomatic warfare system, Age of Bismarck models the periods of hot war and the much more prevalent periods of cold war during this dynamic thirteen year period of European history.
Age of Bismarck hearkens back to the SPI Power Politics brand of games, ushered into the modern era of gaming by using the unique card-driven system pioneered by Mark Herman in We the People. The system allows a player to assume the role of Prussia, Sardinia, France, or Austria to see if they can successfully blend war and peace to attain their national objectives — objectives which can and will conflict with those of the other nation-states involved. The system also allows two and three player games, which challenges the player through the shifting of national alliances and the blending of nationalistic objectives."
Game Contents
22x34" full-color map
280 1/2" die-cut counters
176 5/8" die-cut counters
110 Action cards
Rules Booklet
Two Player Aid Cards
Four Power Display Cards
Four 6-sided Dice
Bookcase Box
Age of Bismarck hearkens back to the SPI Power Politics brand of games, ushered into the modern era of gaming by using the unique card-driven system pioneered by Mark Herman in We the People. The system allows a player to assume the role of Prussia, Sardinia, France, or Austria to see if they can successfully blend war and peace to attain their national objectives — objectives which can and will conflict with those of the other nation-states involved. The system also allows two and three player games, which challenges the player through the shifting of national alliances and the blending of nationalistic objectives."
Game Contents
22x34" full-color map
280 1/2" die-cut counters
176 5/8" die-cut counters
110 Action cards
Rules Booklet
Two Player Aid Cards
Four Power Display Cards
Four 6-sided Dice
Bookcase Box
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ag.gameitem.lastUpdated: 2025-06-06 03:05:35.548