Citadels (2016)
Playtime: 60
Min. Age: 10
Players: 2 - 8
Publisher: MINDOK, Hobby World, Rebel Sp. z o.o., Swan Panasia Co., Ltd., Kaissa Chess & Games, Asmodee, Galakta, Korea Boardgames, Z-Man Games, Delta Vision Publishing, Arclight Games, 999 Games, EDGE Studio, Hans im Glück, Galápagos Jogos, Fantasmagoria, Ігромаг, Windrider Games, Edge Entertainment
Designers: Bruno Faidutti
Artists: Yogesh C. Joshi, Tyler Edlin, Pavel Kolomeyets, Tomasz Jedruszek, Ward Lindhout, Veli Nyström, Yong Yi Lee, Andrew Bosley, Fernando Olmedo, Alex Kim, Felipe Escobar, William Koh, Mark Molnar, Amit Dutta, James Combridge, Marko Fiedler, Eddie Mendoza, Gracjana Zielińska, Jeff Brown (II), Mateusz Lenart, Simon Eckert, Meg Owenson
Mechanics: Set Collection, Closed Drafting, Lose a Turn, Variable Set-up, Take That, Variable Player Powers, Action Drafting, Income, Turn Order: Role Order
Min. Age: 10
Players: 2 - 8
Publisher: MINDOK, Hobby World, Rebel Sp. z o.o., Swan Panasia Co., Ltd., Kaissa Chess & Games, Asmodee, Galakta, Korea Boardgames, Z-Man Games, Delta Vision Publishing, Arclight Games, 999 Games, EDGE Studio, Hans im Glück, Galápagos Jogos, Fantasmagoria, Ігромаг, Windrider Games, Edge Entertainment
Designers: Bruno Faidutti
Artists: Yogesh C. Joshi, Tyler Edlin, Pavel Kolomeyets, Tomasz Jedruszek, Ward Lindhout, Veli Nyström, Yong Yi Lee, Andrew Bosley, Fernando Olmedo, Alex Kim, Felipe Escobar, William Koh, Mark Molnar, Amit Dutta, James Combridge, Marko Fiedler, Eddie Mendoza, Gracjana Zielińska, Jeff Brown (II), Mateusz Lenart, Simon Eckert, Meg Owenson
Mechanics: Set Collection, Closed Drafting, Lose a Turn, Variable Set-up, Take That, Variable Player Powers, Action Drafting, Income, Turn Order: Role Order
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In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects their seventh building. Players then tally their points, and the player with the highest score wins.
Players start the game with a number of building cards in their hand; buildings come in five colors, with the purple buildings typically having a special ability and the other colored buildings providing a benefit when you play particular characters. At the start of each round, the player who was king the previous round discards one of the eight character cards at random, chooses one, then passes the cards to the next player, etc. until each player has secretly chosen a character. Each character has a special ability, and the usefulness of any character depends upon your situation, and that of your opponents. The characters then carry out their actions in numerical order: the assassin eliminating another character for the round, the thief stealing all gold from another character, the wizard swapping building cards with another player, the warlord optionally destroys a building in play, and so on.
On a turn, a player earns two or more gold (or draws two building cards then discards one), then optionally constructs one building (or up to three if playing the architect this round). Buildings cost gold equal to the number of symbols on them, and each building is worth a certain number of points. In addition to points from buildings, at the end of the game a player scores bonus points for having eight buildings or buildings of all five colors.
The 2016 edition of Citadels includes twenty-seven characters — eight from the original Citadels, ten from the Dark City expansion, and nine new ones — along with thirty unique building districts, and the rulebook includes six preset lists of characters and districts beyond the starter list, each crafted to encourage a different style and intensity of gameplay.
Players start the game with a number of building cards in their hand; buildings come in five colors, with the purple buildings typically having a special ability and the other colored buildings providing a benefit when you play particular characters. At the start of each round, the player who was king the previous round discards one of the eight character cards at random, chooses one, then passes the cards to the next player, etc. until each player has secretly chosen a character. Each character has a special ability, and the usefulness of any character depends upon your situation, and that of your opponents. The characters then carry out their actions in numerical order: the assassin eliminating another character for the round, the thief stealing all gold from another character, the wizard swapping building cards with another player, the warlord optionally destroys a building in play, and so on.
On a turn, a player earns two or more gold (or draws two building cards then discards one), then optionally constructs one building (or up to three if playing the architect this round). Buildings cost gold equal to the number of symbols on them, and each building is worth a certain number of points. In addition to points from buildings, at the end of the game a player scores bonus points for having eight buildings or buildings of all five colors.
The 2016 edition of Citadels includes twenty-seven characters — eight from the original Citadels, ten from the Dark City expansion, and nine new ones — along with thirty unique building districts, and the rulebook includes six preset lists of characters and districts beyond the starter list, each crafted to encourage a different style and intensity of gameplay.
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ag.gameitem.lastUpdated: 2025-05-28 09:57:39.095