The Goods (2014)
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A casual to intermediate resource-management (and engine-building) game.
Players farm hemp and grain, while taking actions to construct buildings and exchange goods for advancement and to prepare for the end game. As players construct buildings, new buildings become available from a semi-random deck. Act 1 buildings cost wood and energy, but provide resources including stone and wood. Act 2 buildings cost Stone and energy, and provide better resources like brick and bread. Act 3 buildings are costly, but provide victory points. The final round is triggered when there are only three remaining buildings that can be constructed. Buildings, stone and brick are worth victory points, the player with the most points wins.
Players farm hemp and grain, while taking actions to construct buildings and exchange goods for advancement and to prepare for the end game. As players construct buildings, new buildings become available from a semi-random deck. Act 1 buildings cost wood and energy, but provide resources including stone and wood. Act 2 buildings cost Stone and energy, and provide better resources like brick and bread. Act 3 buildings are costly, but provide victory points. The final round is triggered when there are only three remaining buildings that can be constructed. Buildings, stone and brick are worth victory points, the player with the most points wins.
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ag.gameitem.lastUpdated: 2025-06-02 07:04:18.187