Kaze No Bochi (2024)
Tempo di Gioco: 20
Età Min.: 8
Giocatori: 1 - 6
Editore: L'atelier de la Cabane
Designer: Maël Nicolazo
Artisti: Maël Nicolazo, Margot Geiss
Meccaniche: Trick-taking, Open Drafting, Cooperative Game, Variable Set-up, Card Play Conflict Resolution, Hidden Roles, Hand Management, Scenario / Mission / Campaign Game, Chaining, Roles with Asymmetric Information, Memory
Età Min.: 8
Giocatori: 1 - 6
Editore: L'atelier de la Cabane
Designer: Maël Nicolazo
Artisti: Maël Nicolazo, Margot Geiss
Meccaniche: Trick-taking, Open Drafting, Cooperative Game, Variable Set-up, Card Play Conflict Resolution, Hidden Roles, Hand Management, Scenario / Mission / Campaign Game, Chaining, Roles with Asymmetric Information, Memory
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Follow Japan history between 10 chapters (10 independent games with the same material). Each game is based on one different character.
Chapter 0: Tutorial; Player: 1 to 5; Dificulty: 1/6; Game mechanic: Card battle
Chapter 1: Tutorial; Player: 1 to 5; Dificulty: 5/6; Game mechanic: Cooperative, Memory
Chapter 2: Tutorial; Player: 1 to 5; Dificulty: 3/6; Game mechanic: Simultaneous card placement
Chapter 3: Tutorial; Player: 1 to 3; Dificulty: 5/6; Game mechanic: Cooperative, move item
Chapter 4: Tutorial; Player: 2 to 6; Dificulty: 4/6; Game mechanic: Betray, deduction, asymetry, memory
Chapter 5: Tutorial; Player: 1 to 8; Dificulty: 3/6; Game mechanic: Push your luck, hidden role
Chapter 6: Tutorial; Player: 1 to 3; Dificulty: 3/6; Game mechanic: Cooperative, calculs
Chapter 7: Tutorial; Player: 2 to 6; Dificulty: 6/6; Game mechanic: Royal battle, deck building, card combo
Chapter 8: Tutorial; Player: 1 to 4; Dificulty: 3/6; Game mechanic: Card collection
Chapter 9: Tutorial; Player: 2 to 6; Dificulty: 2/6; Game mechanic: Open battle, bluff
Chapter 10: Tutorial; Player: 2 to 8; Dificulty: 1/6; Game mechanic: Trick-taking, asymetry
Chapter 0: Tutorial; Player: 1 to 5; Dificulty: 1/6; Game mechanic: Card battle
Chapter 1: Tutorial; Player: 1 to 5; Dificulty: 5/6; Game mechanic: Cooperative, Memory
Chapter 2: Tutorial; Player: 1 to 5; Dificulty: 3/6; Game mechanic: Simultaneous card placement
Chapter 3: Tutorial; Player: 1 to 3; Dificulty: 5/6; Game mechanic: Cooperative, move item
Chapter 4: Tutorial; Player: 2 to 6; Dificulty: 4/6; Game mechanic: Betray, deduction, asymetry, memory
Chapter 5: Tutorial; Player: 1 to 8; Dificulty: 3/6; Game mechanic: Push your luck, hidden role
Chapter 6: Tutorial; Player: 1 to 3; Dificulty: 3/6; Game mechanic: Cooperative, calculs
Chapter 7: Tutorial; Player: 2 to 6; Dificulty: 6/6; Game mechanic: Royal battle, deck building, card combo
Chapter 8: Tutorial; Player: 1 to 4; Dificulty: 3/6; Game mechanic: Card collection
Chapter 9: Tutorial; Player: 2 to 6; Dificulty: 2/6; Game mechanic: Open battle, bluff
Chapter 10: Tutorial; Player: 2 to 8; Dificulty: 1/6; Game mechanic: Trick-taking, asymetry
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ag.gameitem.lastUpdated: 2025-05-25 10:47:46.753