Tierra Feudal (2022)
Speeltijd: 80
Min. Leeftijd: 12
Spelers: 2 - 4
Uitgever: El Dragón Azul
Ontwerpers: Facundo Emiliano Ferray
Kunstenaars: Bianca Papalardo, Matias Iribarren, Sebastián Real
Mechanismen: Open Drafting, Set Collection, Market, Variable Set-up
Min. Leeftijd: 12
Spelers: 2 - 4
Uitgever: El Dragón Azul
Ontwerpers: Facundo Emiliano Ferray
Kunstenaars: Bianca Papalardo, Matias Iribarren, Sebastián Real
Mechanismen: Open Drafting, Set Collection, Market, Variable Set-up
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Tierra Feudal (Feudal Land) is a card game where we represent the leader of a noble house from medieval Europe. We are on a mission to develop our fiefdom better than anyone else through the recruitment of new vassals, the construction of buildings, the establishment of production improvements and, of course, the growth of our military defenses.
Starting from a few cards, we will have to manage the production of resources to be able to get better characters, buildings and nobles from the market that allow us to make more efficient and productive combinations of cards. We will have to carefully plan our acquisitions since the lack of chance in the game will place almost all the responsibility of defeat or victory on our decisions.
After the construction of a certain amount of buildings the game will end. The military and economic power, the productive capacities, the power of the church and the nobles under our vassalage will determine the victory points that we get and the winner of the game.
—description from the designer
Starting from a few cards, we will have to manage the production of resources to be able to get better characters, buildings and nobles from the market that allow us to make more efficient and productive combinations of cards. We will have to carefully plan our acquisitions since the lack of chance in the game will place almost all the responsibility of defeat or victory on our decisions.
After the construction of a certain amount of buildings the game will end. The military and economic power, the productive capacities, the power of the church and the nobles under our vassalage will determine the victory points that we get and the winner of the game.
—description from the designer
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ag.gameitem.lastUpdated: 2025-05-25 08:53:58.39