Submarine (1976)

Min. Alter: 12
Spieler: 1 - 6
Verlag: The Avalon Hill Game Co, Battleline
Designer: J. Stephen Peek
Künstler: W. Scott Moores, Bob Haynes, Joe DeMarco, Jean Baer
Mechaniken: Hexagon Grid, Line of Sight, Three Dimensional Movement, Hidden Movement, Programmed Movement, Grid Movement, Paper-and-Pencil, Solo / Solitaire Game, Dice Rolling, Secret Unit Deployment, Variable Set-up, Action Queue, Events, Modular Board, Movement Points, Scenario / Mission / Campaign Game, Simulation
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Submarine is a tactical wargame of World War II submarine warfare. One player assumes the role of a submarine captain, while others are escort and/or convoy commanders. The submarine location is kept secret with the submarine player using plotted movement for the submarine and any torpedoes. The escort/convoy players move their ships on the board. When sighted or picked up by Sonar/Asdic the submarine will then be placed in full view on the map board as well. The game includes rules for different nationalities, various anti-submarine warfare systems, historical scenarios, night-fighting, and Design Your Own scenarios etc.
Avalon Hill Complexity rating - 8
Game Scale:
Turn: 30 seconds
Hex: 100 yards
Unit: Individual submarines / ships
Avalon Hill Complexity rating - 8
Game Scale:
Turn: 30 seconds
Hex: 100 yards
Unit: Individual submarines / ships
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ag.gameitem.lastUpdated: 2025-06-01 06:33:08.748