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Boot Hill (1975)
Tiempo de Juego: 180
Edad Mínima: 0
Jugadores: 2 - 0
Editor: Tactical Studies Rules (TSR)
Diseñadores: Brian Blume, Gary Gygax
Artistas: Desconocido
Mecánicas: Measurement Movement, Dice Rolling, Role Playing, Square Grid, Grid Movement, Scenario / Mission / Campaign Game, Simulation
Edad Mínima: 0
Jugadores: 2 - 0
Editor: Tactical Studies Rules (TSR)
Diseñadores: Brian Blume, Gary Gygax
Artistas: Desconocido
Mecánicas: Measurement Movement, Dice Rolling, Role Playing, Square Grid, Grid Movement, Scenario / Mission / Campaign Game, Simulation
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From the cover of the rulebook:
Rules for "Wild West" gunfights and campaigns with miniature figures on a man-to-man scale.
From the foreword in the rulebook:
'These rules are aimed at enjoyment on a plane unusual to wargaming, the individual and personal. Rather than commanding hordes of troops players typically have but a single figure, their "character". With these figures the players recreate the individual gunfights, saloon brawls, and Wild West action as has come down to us from the pages of history - and the celluloid of Hollywood Westerns.'
Designed as a role-playing game, Boot Hill, can be played as such or as a war game using either your own miniatures or the counters provided on a map board.
Rules for "Wild West" gunfights and campaigns with miniature figures on a man-to-man scale.
From the foreword in the rulebook:
'These rules are aimed at enjoyment on a plane unusual to wargaming, the individual and personal. Rather than commanding hordes of troops players typically have but a single figure, their "character". With these figures the players recreate the individual gunfights, saloon brawls, and Wild West action as has come down to us from the pages of history - and the celluloid of Hollywood Westerns.'
Designed as a role-playing game, Boot Hill, can be played as such or as a war game using either your own miniatures or the counters provided on a map board.
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ag.gameitem.lastUpdated: 2025-05-24 17:33:56.659