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Don't Go Overboard (1971)
Playtime: 10
Min. Age: 0
Players: 2 - 4
Publisher: Airfix, Schaper
Designers: (Uncredited)
Artists: Unknown
Mechanics: Pick-up and Deliver, Roll / Spin and Move, Area Movement, Point to Point Movement
Min. Age: 0
Players: 2 - 4
Publisher: Airfix, Schaper
Designers: (Uncredited)
Artists: Unknown
Mechanics: Pick-up and Deliver, Roll / Spin and Move, Area Movement, Point to Point Movement
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Be the first player to place all of his magnetized sailors on board the ship. Sailors being placed on the ship can either attract or repel each other. If your sailor attracts then he is on board, if he repels then it's man overboard.
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The game was also published under these names:
Don't Go Overboard
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ag.gameitem.lastUpdated: 2025-06-07 02:41:06.06