Barbarossa: Game of the Russo-German War 1941-45 (1986)
Tempo di Gioco: 1200
Età Min.: 12
Giocatori: 2
Editore: SPI (Simulations Publications, Inc.), Tactical Studies Rules (TSR)
Designer: David James Ritchie
Artisti: Dave LaForce, Ivor M. Janci
Mecânicas: Hexagon Grid, Ratio / Combat Results Table, Simulation, Dice Rolling
Età Min.: 12
Giocatori: 2
Editore: SPI (Simulations Publications, Inc.), Tactical Studies Rules (TSR)
Designer: David James Ritchie
Artisti: Dave LaForce, Ivor M. Janci
Mecânicas: Hexagon Grid, Ratio / Combat Results Table, Simulation, Dice Rolling
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"Barbarossa: Game of the Russo-German War 1941-45"
On 22 June 1941, the German Wehrmacht invaded Soviet Russia in an operation code-named Barbarossa.
Barbarossa is a Strategic level, two-player, Corps-level board wargame simulation of the four year struggle of the East Front War in the Soviet Union. The Axis Player takes the role of the German High Command (OKH) and controls playing pieces representing the forces of Germany and its allies. The Soviet player takes the role of the Soviet High Command (STAVKA) and controls pieces representing the armed forces of Soviet Russia and allied partisans.
Four scenarios:
1941 Barbarossa: Turns 1 through 8
1942 Blau: Turns 12 through 24
1943 Zitedelle: Turns 26 through 36
Campaign: Turns 1 through 48
Game Scale:
Game Turn: 1 month
Hex: 27 miles / 44 kilometers
Units: Corps to Army
Solitaire Playability: Medium
Complexity Level: High
Players: 2 or more
Playing Time: 4-25 hours
On 22 June 1941, the German Wehrmacht invaded Soviet Russia in an operation code-named Barbarossa.
Barbarossa is a Strategic level, two-player, Corps-level board wargame simulation of the four year struggle of the East Front War in the Soviet Union. The Axis Player takes the role of the German High Command (OKH) and controls playing pieces representing the forces of Germany and its allies. The Soviet player takes the role of the Soviet High Command (STAVKA) and controls pieces representing the armed forces of Soviet Russia and allied partisans.
Four scenarios:
1941 Barbarossa: Turns 1 through 8
1942 Blau: Turns 12 through 24
1943 Zitedelle: Turns 26 through 36
Campaign: Turns 1 through 48
Game Scale:
Game Turn: 1 month
Hex: 27 miles / 44 kilometers
Units: Corps to Army
Solitaire Playability: Medium
Complexity Level: High
Players: 2 or more
Playing Time: 4-25 hours
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