6 nimmt!: Luggage Promo Card (2014)

Età Min.: 8
Giocatori: 2 - 10
Editore: W. Nostheide Verlag GmbH, PaperGames (III), AMIGO
Designer: Wolfgang Kramer
Artisti: Franz Vohwinkel
Meccaniche: Hand Management
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Spielbox Add-on 4/2014
The "suitcase with hot goods"
This special card in celebration of the 20th anniversary is a throwback to the very first prototype in which there were cards with regular and "hot" goods. The ownership of "hot goods" had to be avoided, and if you had any, you had to get rid of them quickly. More than 20 years ago, with suitcases full of such "hot goods", Wolfgang Kramer went on a trip to the publishers and presented his game. In April 1993, that journey ended at AMIGO...
Preparation
Before dealing, shuffle the card into the top 20 cards of the deck.
If you draw it, place it face up in front of you and redraw from the deck.
Gameplay
The next time you're forced to take a row, pass the card to the player on your left, who now places it face up in front of himself. Continue doing this until the game ends.
At the end of the game, the card scores 10 negative points for the player who has it.
Exception: If that player managed to end the game without having to take a card/row, he/she was a successful smuggler and is rewarded with 10 positive points instead.
The "suitcase with hot goods"
This special card in celebration of the 20th anniversary is a throwback to the very first prototype in which there were cards with regular and "hot" goods. The ownership of "hot goods" had to be avoided, and if you had any, you had to get rid of them quickly. More than 20 years ago, with suitcases full of such "hot goods", Wolfgang Kramer went on a trip to the publishers and presented his game. In April 1993, that journey ended at AMIGO...
Preparation
Before dealing, shuffle the card into the top 20 cards of the deck.
If you draw it, place it face up in front of you and redraw from the deck.
Gameplay
The next time you're forced to take a row, pass the card to the player on your left, who now places it face up in front of himself. Continue doing this until the game ends.
At the end of the game, the card scores 10 negative points for the player who has it.
Exception: If that player managed to end the game without having to take a card/row, he/she was a successful smuggler and is rewarded with 10 positive points instead.
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ag.gameitem.lastUpdated: 2025-06-01 22:00:40.544