Basic Starship Combat System (1998)
Min. Leeftijd: 0
Spelers: 2
Uitgever: (Web published)
Ontwerpers: James M. Dugan
Kunstenaars: Onbekend
Mechanismen: Onbekend
Beschrijving Tonen Opmerkingen Tonen Prijstrend
From the game's designer:
'While I enjoy Star Fleet Battles, it seems that there has been so much added to it since I first played that it is not the game that I first played. I wanted a simple, flexible game - and I wanted to add in Construction - something never in SFB. So here we are.
'I thought about several ways to add realism to the game, and while that goal is laudable, it does not always render a usable game. While some things are in the game for realism, others are in it just for fun. One goal was realistic movement of some sort. I have tried to give a CONSISTENT movement system, at least.
'I would like to have fighters as much as the next guy, but my sense of reality would not allow them to dominate Space Warfare as much as some would prefer.'
'While I enjoy Star Fleet Battles, it seems that there has been so much added to it since I first played that it is not the game that I first played. I wanted a simple, flexible game - and I wanted to add in Construction - something never in SFB. So here we are.
'I thought about several ways to add realism to the game, and while that goal is laudable, it does not always render a usable game. While some things are in the game for realism, others are in it just for fun. One goal was realistic movement of some sort. I have tried to give a CONSISTENT movement system, at least.
'I would like to have fighters as much as the next guy, but my sense of reality would not allow them to dominate Space Warfare as much as some would prefer.'
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ag.gameitem.lastUpdated: 2025-05-22 00:54:29.413