Boots & Saddles: Air Cavalry in the 80's (1984)
Tiempo de Juego: 720
Edad Mínima: 12
Jugadores: 2
Editor: Hobby Japan, Game Designers' Workshop (GDW Games)
Diseñadores: Frank Chadwick
Artistas: David R. Deitrick, Paul Richard "Rich" Banner, Barbie Pratt
Mecánicas: Modular Board, Simulation, Dice Rolling, Line of Sight, Grid Movement, Movement Points, Hexagon Grid, Three Dimensional Movement, Ratio / Combat Results Table, Scenario / Mission / Campaign Game
Edad Mínima: 12
Jugadores: 2
Editor: Hobby Japan, Game Designers' Workshop (GDW Games)
Diseñadores: Frank Chadwick
Artistas: David R. Deitrick, Paul Richard "Rich" Banner, Barbie Pratt
Mecánicas: Modular Board, Simulation, Dice Rolling, Line of Sight, Grid Movement, Movement Points, Hexagon Grid, Three Dimensional Movement, Ratio / Combat Results Table, Scenario / Mission / Campaign Game
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Boots & Saddles: Air Cavalry in the 80's, is the second Assault Series Tactical level board-wargame. It could be played as a stand alone game, or in combination with the other games/modules in the series. Boots & Saddles added rules for helicopters and air defense weapons. The game uses 250 meter hexes, 5 minute turns, and platoon/section sized units.
"In order to simulate the modern battlefield on a tactical level, a game must cover both hardware and the human element in detail. Assault includes all the latest technology from Chobham armor to Copperhead, as well as simple but realistic command control and morale rules."
Game Content:
Three countersheets (480 5/8" counters)
Two 17 x 22" maps (Assault Series Maps C & D)
One 6 page additional rules booklet
One 16 page series rulebook
Two 4 page scenario booklets
One 4 page Briefing Folder
Eleven player aid charts
One Decimal Dice
One Erratas Sheet
"In order to simulate the modern battlefield on a tactical level, a game must cover both hardware and the human element in detail. Assault includes all the latest technology from Chobham armor to Copperhead, as well as simple but realistic command control and morale rules."
Game Content:
Three countersheets (480 5/8" counters)
Two 17 x 22" maps (Assault Series Maps C & D)
One 6 page additional rules booklet
One 16 page series rulebook
Two 4 page scenario booklets
One 4 page Briefing Folder
Eleven player aid charts
One Decimal Dice
One Erratas Sheet
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ag.gameitem.lastUpdated: 2025-05-28 08:53:58.775