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Pocket Adventure (2015)

Image du jeu 419cd83f96ec31c10196f34b6cfe2073_thb.png Temps de jeu: 45
Age min.: 12
Joueurs: 1
Editeur: (Web published)
Concepteurs: Alara Cameron
Artistes: Sebastian Koziner, Sean Bodley
Mécaniques: Hand Management, Solo / Solitaire Game

Pocket Adventure is a solitaire adventure game in a compact deck of cards. Gather your things and explore the land, encounter monsters, meet travellers and visit towns. Collect treasure and complete quests. Do it for glory, for fortune or just for the thrill of adventure.

A turn begins by choosing a Location to explore. Each Location has an Explore value (the number of cards you will get to pick from next turn when you explore), and one or more icons. The icons determine what happens to you on your turn. A camp icon means you get to rest, heal and change your equipment. An Event icon means you draw an Event card and follow the instructions (this will be a change in weather or a roadside encounter). A town icon means you generate a town (draw 3 cards) and choose one townsfolk to interact with from the town. A monster icon means you draw a card and battle the monster on it. If you win, you will earn treasure!

Complete three quests before you run out of Resolve or Health and you win. Run out of resolve, and you retire... run out of Health and you will meet an unfortunate end.

The game requires a minimum of 7 pages of cards to be printed and cut out.



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ag.gameitem.lastUpdated: 2025-05-25 19:16:20.373