Dectana (2009)
Min. wiek: 0
Gracze: 2 - 5
Wydawca: (Web published)
Projektanci: Ryan Hackel
Artyści: Nieznany
Mechaniki: Modular Board, Hand Management
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Dectana is a game of finding and defending the most valuable territories on a board made of cards. You will need to grow an army of pyramids, make best use of your hand of cards, and even invoke the powers of the board itself. Can you retain your stake at victory against your opponents’ competing endeavors?
Dectana reimplements the Icehouse games Zarcana and Gnostica (which use Tarot cards) for use with the Decktet. As in Zarcana and Gnostica, cards are played to create an abstract network of territories. Players use card powers from their hand or the board to manipulate their pyramid minions. The four suits of the Tarot are replaced with the six suits of the Decktet, making for more and different suit powers. The endgame is triggered when someone hoards, then discards, three Aces.
Complete rules and player aids available at:
http://ceruleansgames.tripod.com/dectana.htm
Dectana reimplements the Icehouse games Zarcana and Gnostica (which use Tarot cards) for use with the Decktet. As in Zarcana and Gnostica, cards are played to create an abstract network of territories. Players use card powers from their hand or the board to manipulate their pyramid minions. The four suits of the Tarot are replaced with the six suits of the Decktet, making for more and different suit powers. The endgame is triggered when someone hoards, then discards, three Aces.
Complete rules and player aids available at:
http://ceruleansgames.tripod.com/dectana.htm
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ag.gameitem.lastUpdated: 2025-05-21 09:03:25.926