Business Game Amersfoort (1970)

Min. Leeftijd: 8
Spelers: 2 - 4
Uitgever: Jumbo, Gijs Timmermans v.o.f.
Ontwerpers: (Uncredited)
Kunstenaars: Onbekend
Mechanismen: Roll / Spin and Move, Tile Placement, Set Collection, Pattern Building, Dice Rolling
Beschrijving Tonen Opmerkingen Tonen Prijstrend
A game for 2 to 4 players where the object is to place your tiles - you start with 25 - as close to the center of the city as possible. Your tiles are 5 sets of 4 and if you can create a square of 4 matched tiles you can turn them over and they score at the end of the game. The aim is to get all 5 sets of tiles on the board and scored. You can also turn over individual tiles, in the hope that they form part of a matched set later on.
Movement/placement is via die rolls, one defines the x-axis placement and one the y-axis placement of the next tile. If you get a double, you may get an extra (powerful) turn.
The game is designed to play on real maps of towns with the centre of the map defining the most valuable part of the town and is part of a series of (possibly) 36 games featuring 36 different Dutch cities.
Movement/placement is via die rolls, one defines the x-axis placement and one the y-axis placement of the next tile. If you get a double, you may get an extra (powerful) turn.
The game is designed to play on real maps of towns with the centre of the map defining the most valuable part of the town and is part of a series of (possibly) 36 games featuring 36 different Dutch cities.
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ag.gameitem.lastUpdated: 2025-05-20 23:31:46.965