Ping, Pang, Pong! (2012)
Speeltijd: 10
Min. Leeftijd: 5
Spelers: 2 - 4
Uitgever: Edition Siebenschläfer
Ontwerpers: Anja Wrede, Claudia Hartmann
Kunstenaars: Onbekend
Mechanismen: Rock-Paper-Scissors, Dice Rolling
Min. Leeftijd: 5
Spelers: 2 - 4
Uitgever: Edition Siebenschläfer
Ontwerpers: Anja Wrede, Claudia Hartmann
Kunstenaars: Onbekend
Mechanismen: Rock-Paper-Scissors, Dice Rolling
Beschrijving Tonen Opmerkingen Tonen Prijstrend
A simple dice game for children that incorporates drawing using a drawing template, and a rock-paper-scissors element.
In the basic variant, the active player rolls the five colour dice up to three times per turn. The highest number of identical colours is the number of spaces he/she may paint or cross out on the penguin's racing track on a sheet of the notepad. To make this easier, there is a drawing template that covers all five possible cases (1-5 spaces). The first player to have covered the complete track wins the game.
In the advanced variant, an ice pyramid has to be covered instead of a straight track. In addition, all players roll at least one die, even if it is not their turn: each player gets one die, the active player the remaining dice. The active player can try to win matching dice from other players by winning a rock-paper-scissors duel (which is re-themed as ice floe, water and rock). The first player to have covered his/her pyramid wins the game.
The drawing template also includes a penguin shape that the children can draw on their sheet and add further details, like hats or clothes as a drawing activity.
In the basic variant, the active player rolls the five colour dice up to three times per turn. The highest number of identical colours is the number of spaces he/she may paint or cross out on the penguin's racing track on a sheet of the notepad. To make this easier, there is a drawing template that covers all five possible cases (1-5 spaces). The first player to have covered the complete track wins the game.
In the advanced variant, an ice pyramid has to be covered instead of a straight track. In addition, all players roll at least one die, even if it is not their turn: each player gets one die, the active player the remaining dice. The active player can try to win matching dice from other players by winning a rock-paper-scissors duel (which is re-themed as ice floe, water and rock). The first player to have covered his/her pyramid wins the game.
The drawing template also includes a penguin shape that the children can draw on their sheet and add further details, like hats or clothes as a drawing activity.
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ag.gameitem.lastUpdated: 2025-05-20 12:32:36.023