Fortress of Terror: Pyramid of the Mummy (2022)
Speeltijd: 90
Min. Leeftijd: 12
Spelers: 1
Uitgever: Humble Bard Games
Ontwerpers: John S. Bailey
Kunstenaars: Emmie Bailey, Adam Szafranski
Mechanismen: Line Drawing, Solo / Solitaire Game, Different Dice Movement, Roll / Spin and Move, Grid Movement, Dice Rolling, Movement Points, Square Grid, Multiple Maps, Scenario / Mission / Campaign Game, Paper-and-Pencil
Min. Leeftijd: 12
Spelers: 1
Uitgever: Humble Bard Games
Ontwerpers: John S. Bailey
Kunstenaars: Emmie Bailey, Adam Szafranski
Mechanismen: Line Drawing, Solo / Solitaire Game, Different Dice Movement, Roll / Spin and Move, Grid Movement, Dice Rolling, Movement Points, Square Grid, Multiple Maps, Scenario / Mission / Campaign Game, Paper-and-Pencil
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Deep inside an ancient pyramid lies a hidden tomb, well-guarded with traps, puzzles, and monsters that are no longer among the living. Find the secret entrance into the pyramid, explore to discover the tomb - and meet its terrible guardian.
Pyramid of the Mummy is the fifth Fantasy Adventure Module in the Roll-With-It system, a modular, solitaire roll-and-write adventure game system with endless possibilities for adventure through an accomplish-the-task-and-escape-the-maze-style gameplay.
Gameplay is centered around a maze or map, through which the player must navigate, accomplish some objective(s), and escape the map under pressure from the enemy's attacks via the Doom die. The simple, puzzley, maze-style gameplay is approached differently in each adventure, building on the basic rules with new rules, concepts, and components that make each adventure feel fresh and unique.
Pyramid of the Mummy is the fifth Fantasy Adventure Module in the Roll-With-It system, a modular, solitaire roll-and-write adventure game system with endless possibilities for adventure through an accomplish-the-task-and-escape-the-maze-style gameplay.
Gameplay is centered around a maze or map, through which the player must navigate, accomplish some objective(s), and escape the map under pressure from the enemy's attacks via the Doom die. The simple, puzzley, maze-style gameplay is approached differently in each adventure, building on the basic rules with new rules, concepts, and components that make each adventure feel fresh and unique.
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ag.gameitem.lastUpdated: 2025-05-25 06:21:59.856