En Pointe Toujours!: Combats pour Huguette 6 (1999)
Temps de jeu: 120
Age min.: 12
Joueurs: 2
Editeur: Histoire & Collections, Vae Victis
Concepteurs: Luc Olivier
Artistes: Christophe Camilotte, Didier Bourgeois
Mécaniques: Grid Movement, Simulation, Scenario / Mission / Campaign Game, Line of Sight, Movement Points, Hexagon Grid, Dice Rolling
Age min.: 12
Joueurs: 2
Editeur: Histoire & Collections, Vae Victis
Concepteurs: Luc Olivier
Artistes: Christophe Camilotte, Didier Bourgeois
Mécaniques: Grid Movement, Simulation, Scenario / Mission / Campaign Game, Line of Sight, Movement Points, Hexagon Grid, Dice Rolling
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A tactical expansion to En Pointe Toujours !, game system originally published (in French) in Vae Victis magazine issue 16.
This game, is a campaign during the long siege of Dien Bien Phu, during 5 nights, 1st to 6th April 1954.
Fighting for the ancient "Anne-Marie 3", north to the vital runway, the French forces (I/2REI, III/13 DBLE and II/1 RCP) French Foreign Legion and Paratroopers, must hold the strongpoint, Huguette 6, night after night, against the Viet-Minh forces humans waves and artillery support.
New counters and rules.
A4 map.
This game, is a campaign during the long siege of Dien Bien Phu, during 5 nights, 1st to 6th April 1954.
Fighting for the ancient "Anne-Marie 3", north to the vital runway, the French forces (I/2REI, III/13 DBLE and II/1 RCP) French Foreign Legion and Paratroopers, must hold the strongpoint, Huguette 6, night after night, against the Viet-Minh forces humans waves and artillery support.
New counters and rules.
A4 map.
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ag.gameitem.lastUpdated: 2025-05-25 13:45:33.297