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The Coach's Game (1996)
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Football simulation touted as NFL strategy at its best! on the box. Simplistic game whereby each player selects a play (offense and defense) and the result is determined based on the plays picked. No randomizing or multiple outcomes, just very straightforward play.
Contents:
Game board (football field representation)
Time clock disk for tracking game clock
10-yard marker
Two offensive play books -- one run and one pass (actually fold-out cards listing a total of 48 play choices and the results of each when called against each available defense)
One defensive playbook (10 defensive plays listed on a fold-out card)
One special teams playbook/card
30 token football players (one each for the 30 NFL teams existing in 1996)
Three stands
One die
One scoreboard
One rulebook.
Contents:
Game board (football field representation)
Time clock disk for tracking game clock
10-yard marker
Two offensive play books -- one run and one pass (actually fold-out cards listing a total of 48 play choices and the results of each when called against each available defense)
One defensive playbook (10 defensive plays listed on a fold-out card)
One special teams playbook/card
30 token football players (one each for the 30 NFL teams existing in 1996)
Three stands
One die
One scoreboard
One rulebook.
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ag.gameitem.lastUpdated: 2025-05-19 05:32:02.173