Laivynas (0)

Min. Leeftijd: 0
Spelers: 2
Uitgever: (Unknown)
Ontwerpers: Onbekend
Kunstenaars: Onbekend
Mechanismen: Onbekend
Beschrijving Tonen Opmerkingen Tonen Prijstrend
It's trading card game in which players are building their own fleets and then , using different captains, weapons and maneuvers, trying to beat each other.
At the start of game each player build their own fleets. Your fleet value could not be higher than 8.Each ship has different abilities, attack, defense and value. So you can build big fleet with a lot of weaker ships, small fleet with powerful ships or medium fleet with medium ships.
At the player turn he do these steps:
1. Draw 1 card
2. Choose flagship ( one ship which will be participating in battle)
3. Attack ( at this step, player must put captain card on the ship ( if that ship doesn't have captain yet). Each captain has different abilities and attack, defense values. After that players can use spacial cards to change their own attack and defense values. Attacker can use weapons and maneuvers, defender can use just maneuvers. When player don't want to use anymore cards, attacker attack value and defender defense value is compered. Player who has bigger value destroys opponent flagship)
4.End of the turn ( if attacker lost, he must assign new flagship and all destroyed ships,killed captains, used maneuvers and weapons are discarded)
First player to destroy all opponent's ships is the winner
At the start of game each player build their own fleets. Your fleet value could not be higher than 8.Each ship has different abilities, attack, defense and value. So you can build big fleet with a lot of weaker ships, small fleet with powerful ships or medium fleet with medium ships.
At the player turn he do these steps:
1. Draw 1 card
2. Choose flagship ( one ship which will be participating in battle)
3. Attack ( at this step, player must put captain card on the ship ( if that ship doesn't have captain yet). Each captain has different abilities and attack, defense values. After that players can use spacial cards to change their own attack and defense values. Attacker can use weapons and maneuvers, defender can use just maneuvers. When player don't want to use anymore cards, attacker attack value and defender defense value is compered. Player who has bigger value destroys opponent flagship)
4.End of the turn ( if attacker lost, he must assign new flagship and all destroyed ships,killed captains, used maneuvers and weapons are discarded)
First player to destroy all opponent's ships is the winner
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ag.gameitem.lastUpdated: 2025-06-02 00:52:12.04