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Second Front (1994)

Min. Age: 12
Number of Players: 2
Publisher: Games Research/Design (GR/D)
Designers: John Astell
Artists: Unknown
Mechanics: Simulation, Hexagon Grid, Dice Rolling
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Second Front, Europa Game XII, depicts the western Allied campaigns in Italy, France and Germany from 1943 through 1945. All the tactical forces of the western Allies and all the problems they face to defeat the German armies and win victory in Europe are in this game.
The greatest coalition in history awaits your orders. Plan your campaign and ready your forces-for you lead the crusade in Europe against the Nazi regime.
Second Front builds on the Europa System featuring:
• A detailed ground operations System.
• New and improved air rules.
• An expanded naval system with task forces and carrier groups
• Detailed airborne and amphibious invasion systems.
• Political and strategic rules covering everything from Allied cooperation to Italian surrender to the collapse of Germany
Grand Europa
This game contains order of battle information, counters, and charts that will be used when the Grand Europa project is complete. The charts used with Grand Europa are labeled as Grand Europa charts. Order of battle information begins with Apr I 43 and counters representing these forces are provided with this game.
GAME COMPONENTS:
4800 Die Cut Counters
4 Maps
2 OB Books
Rules Book
Chart Set
Full list:
PLAYING TIME: 12+ Hours
TIME SCALE: Two Week Turn
MAP SCALE: 16 Miles Per Hex
UNIT SCALE: Divisions, Regiments, Brigades, Battalions
Game Credits:
Designer: John M. Astell
Development & Design: A E Goodwin, Victor A. Hauser, David Hughes
Art Direction: Barbie Pratt, Winston Hamilton
(from the back of the box and user's description)
The greatest coalition in history awaits your orders. Plan your campaign and ready your forces-for you lead the crusade in Europe against the Nazi regime.
Second Front builds on the Europa System featuring:
• A detailed ground operations System.
• New and improved air rules.
• An expanded naval system with task forces and carrier groups
• Detailed airborne and amphibious invasion systems.
• Political and strategic rules covering everything from Allied cooperation to Italian surrender to the collapse of Germany
Grand Europa
This game contains order of battle information, counters, and charts that will be used when the Grand Europa project is complete. The charts used with Grand Europa are labeled as Grand Europa charts. Order of battle information begins with Apr I 43 and counters representing these forces are provided with this game.
GAME COMPONENTS:
4800 Die Cut Counters
4 Maps
2 OB Books
Rules Book
Chart Set
Full list:
PLAYING TIME: 12+ Hours
TIME SCALE: Two Week Turn
MAP SCALE: 16 Miles Per Hex
UNIT SCALE: Divisions, Regiments, Brigades, Battalions
Game Credits:
Designer: John M. Astell
Development & Design: A E Goodwin, Victor A. Hauser, David Hughes
Art Direction: Barbie Pratt, Winston Hamilton
(from the back of the box and user's description)
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ag.gameitem.lastUpdated: 2025-05-18 07:29:39.709