Rommel: The Last Glory in Kasserine (1981)
Speeltijd: 360
Min. Leeftijd: 12
Spelers:
2 - 4
Uitgever:
International Team (I)
Ontwerpers:
Marco Donadoni
Kunstenaars:
Enea Riboldi
Mechanismen:
Zone of Control,
Simulation,
Grid Movement,
Ratio / Combat Results Table,
Dice Rolling,
Hexagon Grid,
Scenario / Mission / Campaign Game,
Movement Points

Min. Leeftijd: 12
Spelers: 2 - 4
Uitgever: International Team (I)
Ontwerpers: Marco Donadoni
Kunstenaars: Enea Riboldi
Mechanismen: Zone of Control, Simulation, Grid Movement, Ratio / Combat Results Table, Dice Rolling, Hexagon Grid, Scenario / Mission / Campaign Game, Movement Points
Beschrijving Tonen Opmerkingen Tonen Prijstrend
"Rommel, l'Ultima Gloria a Kasserine" is a World War 2 board wargame depicting the last great offensive of the German-Italian forces in Tunisia to halt the advance of the British and American forces which landed in Marocco in 1942. The board is a three dimensional map consisting of a reproduction of the area on three levels.
Degree of difficulty: 5/6
Contents:
7 cardboard tables to be used to establish the outcome of combat and artillery fire.
Calendar indicating the entries onto the battlefield, the rounds divided into days and nights, air raids and all other indications necessary to the game.
Pieces in matte finish cardboard, cut and coloured on both sides.
Board in rigid, thick cardboard with a matte plastic finish, cut into 5 pieces.
Relief sections in rigid, thick cardboard to be used to create the three-dimensionality of the terrain.
Rule booklet in 4 languages with examples.
Plastic storage tray and dice.
Degree of difficulty: 5/6
Contents:
7 cardboard tables to be used to establish the outcome of combat and artillery fire.
Calendar indicating the entries onto the battlefield, the rounds divided into days and nights, air raids and all other indications necessary to the game.
Pieces in matte finish cardboard, cut and coloured on both sides.
Board in rigid, thick cardboard with a matte plastic finish, cut into 5 pieces.
Relief sections in rigid, thick cardboard to be used to create the three-dimensionality of the terrain.
Rule booklet in 4 languages with examples.
Plastic storage tray and dice.
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ag.gameitem.lastUpdated: 2025-05-21 19:31:50.173