Terminus (2024)
Temps de jeu: 180
Age min.: 14
Joueurs: 1 - 5
Editeur: Maldito Games, Inside Up Games, Yellowstar Games, Skellig Games
Concepteurs: Earl Aspiras, Tom Volpe
Artistes: Edu Valls
Mécaniques: Connections, Income, End Game Bonuses, Action Drafting, Tile Placement, Rondel, Market, Turn Order: Pass Order, Worker Placement, Network and Route Building, Variable Set-up, Open Drafting, Point to Point Movement, Grid Movement, Grid Coverage, Resource to Move
Age min.: 14
Joueurs: 1 - 5
Editeur: Maldito Games, Inside Up Games, Yellowstar Games, Skellig Games
Concepteurs: Earl Aspiras, Tom Volpe
Artistes: Edu Valls
Mécaniques: Connections, Income, End Game Bonuses, Action Drafting, Tile Placement, Rondel, Market, Turn Order: Pass Order, Worker Placement, Network and Route Building, Variable Set-up, Open Drafting, Point to Point Movement, Grid Movement, Grid Coverage, Resource to Move
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Your transit company has been hired to construct subway tunnels and stops, connecting the districts of the city. Will your project stay on track, or will it go off the rails?
Terminus is a resource management and subway development game for 1 - 5 players, featuring a rondel and variable marketplace.
During the game, players will circle the city taking actions to:
-Purchase developments, upgrades, and materials
-Lobby Projects and Agendas
-And build stops and rails for their subway lines
While the economy shifts and resources become more scarce, players must try to outwit each other and earn prestige by fulfilling public project objectives and their own private agendas.
The player who's earned the most prestige wins the game!
—description from the publisher
Terminus is a resource management and subway development game for 1 - 5 players, featuring a rondel and variable marketplace.
During the game, players will circle the city taking actions to:
-Purchase developments, upgrades, and materials
-Lobby Projects and Agendas
-And build stops and rails for their subway lines
While the economy shifts and resources become more scarce, players must try to outwit each other and earn prestige by fulfilling public project objectives and their own private agendas.
The player who's earned the most prestige wins the game!
—description from the publisher
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ag.gameitem.lastUpdated: 2025-05-22 10:45:28.234