Carcassonne: Expansion 4 – The Tower (2006)
Spielzeit: 60
Min. Alter: 8
Spieler: 2 - 6
Verlag: Hobby World, cutia.ro, Schmidt Spiele, Albi, Hans im Glück, Rio Grande Games, Bard Centrum Gier, 999 Games, Swan Panasia Co., Ltd., Z-Man Games, Devir, Venice Connection, Enigma (Bergsala Enigma), Lautapelit.fi, MINDOK, Fantasmagoria, Piatnik, Filosofia Éditions, Giochi Uniti
Designer: Klaus-Jürgen Wrede
Künstler: Anne Pätzke, Doris Matthäus, Chris Quilliams
Mechaniken: Tile Placement, Area Majority / Influence
Min. Alter: 8
Spieler: 2 - 6
Verlag: Hobby World, cutia.ro, Schmidt Spiele, Albi, Hans im Glück, Rio Grande Games, Bard Centrum Gier, 999 Games, Swan Panasia Co., Ltd., Z-Man Games, Devir, Venice Connection, Enigma (Bergsala Enigma), Lautapelit.fi, MINDOK, Fantasmagoria, Piatnik, Filosofia Éditions, Giochi Uniti
Designer: Klaus-Jürgen Wrede
Künstler: Anne Pätzke, Doris Matthäus, Chris Quilliams
Mechaniken: Tile Placement, Area Majority / Influence
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The Tower is the fourth major expansion for the Carcassonne game. Tower segments are added to the game, as well as some new actions. Instead of placing a Meeple as usual on their turns, players can now either place a tower segment on a tile with a space for a tower, add a tower segment to a tower already standing, or place a Meeple on top of a tower (which "finishes" it).
Placing a tower segment allows you to capture other players' Meeples, so long as they are in view of the tower in an orthogonal direction. If the tower is 1 piece high, they can capture Meeples that are within 1 tile of the tower; if the tower is 2 pieces high, they can capture Meeples within 2 tiles of the tower; etc. Not only do players lose whatever they may have scored with that Meeple, but they also have to pay 3 victory points if they want to free their Meeple.
Part of the Carcassonne series.
Placing a tower segment allows you to capture other players' Meeples, so long as they are in view of the tower in an orthogonal direction. If the tower is 1 piece high, they can capture Meeples that are within 1 tile of the tower; if the tower is 2 pieces high, they can capture Meeples within 2 tiles of the tower; etc. Not only do players lose whatever they may have scored with that Meeple, but they also have to pay 3 victory points if they want to free their Meeple.
Part of the Carcassonne series.
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ag.gameitem.lastUpdated: 2025-05-19 21:11:05.056