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BattleTech: Jihad – Final Reckoning (2011)
Min. Age: 14
Number of Players: 2 - 8
Publisher: Catalyst Game Labs
Designers: Andreas Zuber, Nick Marsala, Patrick Wynne, William J. Gauthier, Herbert A. Beas II, Mike Miller, Ken Horner, Joel Steverson, Joel Bancroft-Connors, Adam Sherwood, Luke "Jellico" Robertson, Øystein Tvedten, Geoff Swift, Ben Rome, Paul Sjardijn, Craig Erne
Artists: Alex Iglesias, Øystein Tvedten, Rob Ruffolo, Nate Furman, Steve Walker, Jason Vargas, Matt Heerdt, Klaus Scherwinski, David Kegg, Ray Arrastia, David White, Caleb Salisbury, Brent Evans, David Lecossu, Stephen Huda, Shane Hartley, David L. McCulloch
Mechanics: Hexagon Grid, Variable Player Powers, Role Playing
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Publisher Blurb:
Jihad: Final Reckoning completes the Jihad plot book series begun with Blake Ascending, wrapping up the final years of the war between the Word of Blake and the Inner Sphere, and establishing the birth of the Republic of the Sphere. This book also provides a snapshot of the postwar universe, laying the groundwork for future campaigns. Also included is a glimpse at the more fantastic weapons and assets the Word of Blake was developing before its fi nal fall-complete with rules for top-secret units, including the Caspar III system and Spectral LAMs.
Jihad: Final Reckoning completes the Jihad plot book series begun with Blake Ascending, wrapping up the final years of the war between the Word of Blake and the Inner Sphere, and establishing the birth of the Republic of the Sphere. This book also provides a snapshot of the postwar universe, laying the groundwork for future campaigns. Also included is a glimpse at the more fantastic weapons and assets the Word of Blake was developing before its fi nal fall-complete with rules for top-secret units, including the Caspar III system and Spectral LAMs.
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ag.gameitem.lastUpdated: 2025-05-16 22:39:06.871