Firepower (1984)
Tempo de Jogo: 60
Idade Mín.: 12
Jogadores: 1 - 6
Editora: The Avalon Hill Game Co, Hobby Japan
Designers: S. Craig Taylor
Artistas: John Talbot, Charles Kibler, Dale Sheaffer
Mecânicas: Scenario / Mission / Campaign Game, Variable Set-up, Movement Points, Grid Movement, Dice Rolling, Line of Sight, Hexagon Grid, Chit-Pull System, Solo / Solitaire Game, Simulation
Idade Mín.: 12
Jogadores: 1 - 6
Editora: The Avalon Hill Game Co, Hobby Japan
Designers: S. Craig Taylor
Artistas: John Talbot, Charles Kibler, Dale Sheaffer
Mecânicas: Scenario / Mission / Campaign Game, Variable Set-up, Movement Points, Grid Movement, Dice Rolling, Line of Sight, Hexagon Grid, Chit-Pull System, Solo / Solitaire Game, Simulation
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Firepower is a detailed look at the organization, weapons and equipment, and tactics of many of the world's nations since 1965.
Firepower gives players the opportunity to command squads in recent or current wars. The destructive capabilities are massive, and the problems of command and control in devising effective tactics are a real challenge for any gamer.
Unit scale is individual soldiers, vehicles and equipment
Time scale is 30 seconds per turn
Map scale is 5 yards per hex, 1 yard per elevation level
216 Counters
Firepower gives players the opportunity to command squads in recent or current wars. The destructive capabilities are massive, and the problems of command and control in devising effective tactics are a real challenge for any gamer.
Unit scale is individual soldiers, vehicles and equipment
Time scale is 30 seconds per turn
Map scale is 5 yards per hex, 1 yard per elevation level
216 Counters
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Firepower
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ag.gameitem.lastUpdated: 2025-06-06 20:49:23.309