The Game of Life (1960)
Playtime: 60
Min. Age: 8
Players: 2 - 6
Publisher: Korea Boardgames, John Sands Pty Ltd, Alga, MB spel, MB Jeux, Winning Moves Games (USA), Target, MB Juegos, Kod Kod, Tomy Company, Ltd. (Takara Tomy), Estrela, MB Spiele, Basic Fun, Inc., Juegos Scala SA, MB Giochi, Hasbro, El Greco, MB Spellen, Milton Bradley
Designers: Bill Markham, Reuben Klamer
Artists: Unknown
Mechanics: Simulation, Events, Roll / Spin and Move
Min. Age: 8
Players: 2 - 6
Publisher: Korea Boardgames, John Sands Pty Ltd, Alga, MB spel, MB Jeux, Winning Moves Games (USA), Target, MB Juegos, Kod Kod, Tomy Company, Ltd. (Takara Tomy), Estrela, MB Spiele, Basic Fun, Inc., Juegos Scala SA, MB Giochi, Hasbro, El Greco, MB Spellen, Milton Bradley
Designers: Bill Markham, Reuben Klamer
Artists: Unknown
Mechanics: Simulation, Events, Roll / Spin and Move
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This game attempts to mirror life events many people go through from going to college, raising a
family, buying a home, working and retiring.
The intent of the game is to have the most assets at the end of the game, assets are earned primarily by working and earning tokens with dollar amounts on them. Additionally the first person to complete the course gets additional money tokens.
There is a very linear board that you move along by spinning a wheel or landing on spaces that tell you to move to a specific space or forward or back. There are a handful of intersections where you can choose to go one direction or another but they ultimately have similar spaces and meet back up quickly. There are a handful of choices regarding insurance and investments but for the most part it is a game of luck.
Note -- this entry covers many versions of the game with different rule sets. In general, the newer the printing the gentler the rules. The 1960s original can be quite brutal if the players choose to act on all the options made available to them. The most recent versions are suitable for young children without parental supervision.
The intent of the game is to have the most assets at the end of the game, assets are earned primarily by working and earning tokens with dollar amounts on them. Additionally the first person to complete the course gets additional money tokens.
There is a very linear board that you move along by spinning a wheel or landing on spaces that tell you to move to a specific space or forward or back. There are a handful of intersections where you can choose to go one direction or another but they ultimately have similar spaces and meet back up quickly. There are a handful of choices regarding insurance and investments but for the most part it is a game of luck.
Note -- this entry covers many versions of the game with different rule sets. In general, the newer the printing the gentler the rules. The 1960s original can be quite brutal if the players choose to act on all the options made available to them. The most recent versions are suitable for young children without parental supervision.
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The game was also published under these names:
Vain elämää ,
Das Spiel des Lebens: Ich einfach unverbesserlich ,
Levensweg ,
Triumf ,
El camino de la vida ,
Reis Läbi Elu ,
Destins ,
Das Spiel des Lebens: Banking ,
Game of Life ,
Jugar a vivir ,
Life ,
The Game of Life on a Keychain ,
人生ゲーム ,
En resa genom livet ,
O Jogo da Vida Bob Esponja ,
Şans Yolu ,
Jogo da Vida ,
Играта живот ,
Gra w życie ,
The Game of Life ,
Игра в жизнь ,
Game of Life Electronic Banking ,
Hra Život ,
Igra života ,
Spiel des Lebens Yo-Kai Watch ,
Jocul vieții ,
Spiel des Lebens ,
Το Παιχνίδι της Ζωής ,
Traguardi ,
Il gioco della vita ,
Az élet játéka ,
Levensweg: Electronisch Bankieren ,
משחק החיים ,
인생 게임
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ag.gameitem.lastUpdated: 2025-05-15 19:47:11.356