Mansions of Madness: Call of the Wild (2013)
Temps de jeu: 180
Age min.: 13
Joueurs: 2 - 5
Editeur: Heidelberger Spieleverlag, Arclight Games, Edge Entertainment, Giochi Uniti, Galakta, Fantasy Flight Games
Concepteurs: Corey Konieczka
Artistes: Christopher Burdett, Henning Ludvigsen
Mécaniques: Team-Based Game, Dice Rolling, Cooperative Game, Area Movement, Hand Management, Pick-up and Deliver, Modular Board, Role Playing, Variable Player Powers
Age min.: 13
Joueurs: 2 - 5
Editeur: Heidelberger Spieleverlag, Arclight Games, Edge Entertainment, Giochi Uniti, Galakta, Fantasy Flight Games
Concepteurs: Corey Konieczka
Artistes: Christopher Burdett, Henning Ludvigsen
Mécaniques: Team-Based Game, Dice Rolling, Cooperative Game, Area Movement, Hand Management, Pick-up and Deliver, Modular Board, Role Playing, Variable Player Powers
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Game description from the publisher:
"Briefly summarized, it hinted at a hidden race of monstrous beings which lurked somewhere among the remoter hills – in the deep woods of the highest peaks, and the dark valleys where streams trickle from unknown sources. These beings were seldom glimpsed, but evidences of their presence were reported by those who had ventured farther than usual up the slopes of certain mountains or into certain deep, steep-sided gorges that even the wolves shunned." –H.P. Lovecraft, "The Whisperer in Darkness"
Venture into the unknown with Mansions of Madness: Call of the Wild! Five new scenarios and eleven double-sided board tiles plunge investigators into the mysterious backwoods, shaking the foundations of what players have come to expect. The keeper has even more surprises at his disposal, and at times must solve ritual puzzles and seek out clues. A focus on outdoor maps encourages non-linear exploration, and new Allies assist in combat while driving the macabre narrative. Survive the wilderness in Call of the Wild!
"Briefly summarized, it hinted at a hidden race of monstrous beings which lurked somewhere among the remoter hills – in the deep woods of the highest peaks, and the dark valleys where streams trickle from unknown sources. These beings were seldom glimpsed, but evidences of their presence were reported by those who had ventured farther than usual up the slopes of certain mountains or into certain deep, steep-sided gorges that even the wolves shunned." –H.P. Lovecraft, "The Whisperer in Darkness"
Venture into the unknown with Mansions of Madness: Call of the Wild! Five new scenarios and eleven double-sided board tiles plunge investigators into the mysterious backwoods, shaking the foundations of what players have come to expect. The keeper has even more surprises at his disposal, and at times must solve ritual puzzles and seek out clues. A focus on outdoor maps encourages non-linear exploration, and new Allies assist in combat while driving the macabre narrative. Survive the wilderness in Call of the Wild!
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Le jeu a également été publié sous ces noms:
Posiadłość Szaleństwa: Zew Dziczy ,
マンション・オブ・マッドネス:野生の呼び声 ,
Las mansiones de la Locura: La Llamada de lo Salvaje. ,
Mansions of Madness: Call of the Wild ,
Villen des Wahnsinns: Ruf der Wildnis ,
Le Case della Follia: Il Richiamo della Foresta ,
瘋狂詭宅:荒野之呼喚 ,
Les Demeures de l'Epouvante: L'Appel de la Forêt
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ag.gameitem.lastUpdated: 2025-05-18 17:43:38.781