Innovation (2010)
Mindestalter: 12
Spieleranzahl: 2 - 4
Verlag: HomoLudicus, Ludofy Creative, Hobby Japan, Lacerta, פרש משחקים: Game Knight, Asmadi Games, Igrology, Hobby World, Asterion Press, REXhry, One Moment Games, Grok Games, Smart Ltd, Schwerkraft-Verlag, Origames, IELLO
Spiel-Designer: Carl Chudyk
KÜnstler: Cara Judd, Anders Olausson, Robin Olausson, Alanna Cervenak, Cyril Van Der Haegen, Carl Chudyk, Christophe Swal
Mechaniken: Take That, Melding and Splaying, Tech Trees / Tech Tracks, Follow, Hand Management, Layering
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This game by Carl Chudyk is a journey through innovations from the stone age through modern times. Each player builds a civilization based on various technologies, ideas, and cultural advancements, all represented by cards. Each of these cards has a unique power which will allow further advancement, point scoring, or even attacking other civilizations. Be careful though, as other civilizations may be able to benefit from your ideas as well!
To win, you must score achievements, which you can attain by amassing points or by meeting certain criteria with the innovations you have built. Plan your civilization well, and outmaneuver your opponents, and with some luck you will achieve victory!
To win, you must score achievements, which you can attain by amassing points or by meeting certain criteria with the innovations you have built. Plan your civilization well, and outmaneuver your opponents, and with some luck you will achieve victory!
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ag.gameitem.lastUpdated: 2025-05-15 12:23:00.087