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Kipin Kapin Kurre (2007)

Game Image 419cd83f96ca3cbb0196ccbc949a0f24_thb.jpg 🔎
Playtime: 20
Min. Age: 5
Players: 2 - 4
Publisher: Tactic
Designers: Anja Wrede
Artists: Unknown
Mechanics: Roll / Spin and Move, Pick-up and Deliver

Each player has a squirrel with a wheelbarrow, trying to get to the island and pick up nuts that match his cards. By rolling a die, players move their squirrels and also the bridges leading to the island. When a squirrel reaches the island, it gets to pick up nuts from the tree. After picking up a maximum of two nuts the squirrel has to run back home to store the nuts. First player to collect five nuts that match his cards wins.



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The game was also published under these names: Kipin Kapin Kurre , Nutty Nut Chase

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ag.gameitem.lastUpdated: 2025-05-14 09:08:23.87