Three Musketeers (1969)
Temps de jeu: 10
Age min.: 0
Joueurs: 2
Editeur: dtv (Deutscher Taschenbuch Verlag), Hutchinson, Let's Play Games! LLC, The Game Crafter, LLC, Random House, Inc., Hugendubel Verlag, RBA Libros S.A., Dover Publications
Concepteurs: Haar Hoolim
Artistes: Inconnu
Mécaniques: Point to Point Movement
Age min.: 0
Joueurs: 2
Editeur: dtv (Deutscher Taschenbuch Verlag), Hutchinson, Let's Play Games! LLC, The Game Crafter, LLC, Random House, Inc., Hugendubel Verlag, RBA Libros S.A., Dover Publications
Concepteurs: Haar Hoolim
Artistes: Inconnu
Mécaniques: Point to Point Movement
Afficher la description Afficher les commentaires Tendance des prix
Three Musketeers was first published in Sid Sackson´s A Gamut of Games.
Three Musketeers is played on a 5 x 5 square grid board. The bottom left corner, the center and the top right corner are starting spaces for the three musketeers. All other spaces are initially occupied by "enemies." Musketeers can only move to adjacent spaces with an enemy piece, which is captured by this move. Enemies can only move to empty adjacent spaces. Enemies win if all three musketeers are ever on the same line or column. Musketeers win as soon as they run out of legal moves.
Musketeers will start the game. According to Wikipedia the game was strongly solved in 2009 by Johannes Laire. The enemies (that could be called Cardinal Richelieu's men) can always force a own win. References are missing but due to the restricted amount of available moves for the Musketeers and the strict, clear, and simple rule set proof is possible with acceptable effort with same result.
Three Musketeers is played on a 5 x 5 square grid board. The bottom left corner, the center and the top right corner are starting spaces for the three musketeers. All other spaces are initially occupied by "enemies." Musketeers can only move to adjacent spaces with an enemy piece, which is captured by this move. Enemies can only move to empty adjacent spaces. Enemies win if all three musketeers are ever on the same line or column. Musketeers win as soon as they run out of legal moves.
Musketeers will start the game. According to Wikipedia the game was strongly solved in 2009 by Johannes Laire. The enemies (that could be called Cardinal Richelieu's men) can always force a own win. References are missing but due to the restricted amount of available moves for the Musketeers and the strict, clear, and simple rule set proof is possible with acceptable effort with same result.
Nous n'avons actuellement aucune donnée de prix pour ce jeu.
Ce jeu n'est actuellement pas échangé sur la place de marché:
Ce jeu n'est actuellement pas listé sur la place de marché. Si vous voulez vendre le vôtre, veuillez l'ajouter à la place de marché.
Place de marché
Le jeu a également été publié sous ces noms:
Drei Musketiere ,
Three Musketeers
Jeux liés
ag.gameitem.lastUpdated: 2025-05-23 01:03:43.88