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Battle Fear: Monster Dice (0)
Spielzeit: 15
Mindestalter: 5
Spieleranzahl:
2 - 8
Verlag:
(Self-Published)
Spiel-Designer:
Brian Edwards
KÜnstler:
Brian Edwards
Mechaniken:
Set Collection,
Trading,
Dice Rolling
Beschreibung
Battle Fear flips the dice game on its head. Roll miniature figures to determine actions like attacking, healing, powering up, and drawing a card. The luck of the dice and strategy of playing cards makes this game perfect for kids and adults. A game so portable you can Battle Fear anywhere at anytime.
Set-up:
1. Players choose two Monster Dice. Each Monster has a Combat Card and a set of Backup Cards.
2. Place the power tracker on the left and the health tracker on the right of the Combat Card. Each Monster starts with a specific power and health level.
3. Shuffle the two sets of Backup Cards together and place them face down.
How to Play:
1. Both players roll their Monster Dice. Depending on how they land have actions that are described on the Combat Card.
2. Head - Attack any enemy -2 health.
Feet - Heal self or ally +1 health.
Face - Power up self or ally +1 power.
Back - Draw a Backup Card.
Sides - No Action
3. Backup cards can be played when a player has enough power to use on that action.
4. Adjust the power and health for each Monster on the Combat Card. Repeat.
Victory is achieved when both enemy Monsters have fallen to 0 health.
Battle Fear flips the dice game on its head. Roll miniature figures to determine actions like attacking, healing, powering up, and drawing a card. The luck of the dice and strategy of playing cards makes this game perfect for kids and adults. A game so portable you can Battle Fear anywhere at anytime.
Set-up:
1. Players choose two Monster Dice. Each Monster has a Combat Card and a set of Backup Cards.
2. Place the power tracker on the left and the health tracker on the right of the Combat Card. Each Monster starts with a specific power and health level.
3. Shuffle the two sets of Backup Cards together and place them face down.
How to Play:
1. Both players roll their Monster Dice. Depending on how they land have actions that are described on the Combat Card.
2. Head - Attack any enemy -2 health.
Feet - Heal self or ally +1 health.
Face - Power up self or ally +1 power.
Back - Draw a Backup Card.
Sides - No Action
3. Backup cards can be played when a player has enough power to use on that action.
4. Adjust the power and health for each Monster on the Combat Card. Repeat.
Victory is achieved when both enemy Monsters have fallen to 0 health.
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ag.gameitem.lastUpdated: 2025-05-09 00:35:11.99