Smart aS (2003)
Playtime: 60
Min. Age: 4
Players: 2 - 10
Publisher: Smart aS Holdings Ltd.
Designers: Sara Shepherd
Artists: Unknown
Mechanics: Dice Rolling
Min. Age: 4
Players: 2 - 10
Publisher: Smart aS Holdings Ltd.
Designers: Sara Shepherd
Artists: Unknown
Mechanics: Dice Rolling
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Smart aS is an educational aid with a unique equalizing system that allows a struggling student to compete competitively against a gifted student or adult.
Smart aS targets everything from colours, shapes to phonics, reading, writing, spelling and maths right up to sixth grade and beyond with additional extension curricula.
Play is as simple as: throw dice, complete maths equation and move counter that amount, draw card and answer question corresponding to square colour.
Everyone starts in the Green section the easiest game. This allows the players to understand how to play. Then each player slowly progresses as he/she masters the ability and skill to the Yellow Section, then the Blue Section and the Red Sections of the Rules & Instruction book.
Apart from the first few games where everyone is in the Green Section, additional games can have every student /player on the different Colour Coded Levels of the Rules & Instruction, playing together at the same time. This allows a child or less able student to play competitively against an able student or adult.
Smart aS targets everything from colours, shapes to phonics, reading, writing, spelling and maths right up to sixth grade and beyond with additional extension curricula.
Play is as simple as: throw dice, complete maths equation and move counter that amount, draw card and answer question corresponding to square colour.
Everyone starts in the Green section the easiest game. This allows the players to understand how to play. Then each player slowly progresses as he/she masters the ability and skill to the Yellow Section, then the Blue Section and the Red Sections of the Rules & Instruction book.
Apart from the first few games where everyone is in the Green Section, additional games can have every student /player on the different Colour Coded Levels of the Rules & Instruction, playing together at the same time. This allows a child or less able student to play competitively against an able student or adult.
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Smart aS
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ag.gameitem.lastUpdated: 2025-06-01 23:59:28.638