Marrakech (2007)
Tiempo de Juego: 30
Edad Mínima: 6
Jugadores: 2 - 4
Editor: Gigamic, Kaissa Chess & Games, Tower Tactic Games, CMON Global Limited, Lautapelit.fi, Fractal Juegos, Lifestyle Boardgames Ltd, Gém Klub Kft., Maldito Games, Morapiaf, Zoch Verlag, Fundex, Korea Boardgames
Diseñadores: Dominique Ehrhard
Artistas: Marie Cardouat, Jonathan Aucomte, Victor Boden, Dominique Ehrhard
Mecánicas: Area Majority / Influence, Tile Placement, Roll / Spin and Move, Layering
Edad Mínima: 6
Jugadores: 2 - 4
Editor: Gigamic, Kaissa Chess & Games, Tower Tactic Games, CMON Global Limited, Lautapelit.fi, Fractal Juegos, Lifestyle Boardgames Ltd, Gém Klub Kft., Maldito Games, Morapiaf, Zoch Verlag, Fundex, Korea Boardgames
Diseñadores: Dominique Ehrhard
Artistas: Marie Cardouat, Jonathan Aucomte, Victor Boden, Dominique Ehrhard
Mecánicas: Area Majority / Influence, Tile Placement, Roll / Spin and Move, Layering
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In Marrakech each player takes the role of a rug salesperson who tries to outwit the competition. Each player starts with an equal amount of money and an equal number of carpets.
On your turn, you may rotate Assam 90 degrees. Then roll the die and move him forward as many spaces as showing (d6: 1, 2, 2, 3, 3, 4). If Assam reaches the edge of the board, follow the curve and continue moving in the next row. If Assam lands on another player's carpet, you must pay that player 1 coin per square of the contiguous carpet area in that color. Then, you place one of your carpets orthogonally adjacent to Assam (but may not directly overlay another carpet).
The game ends when all players have played all carpets. Each gets 1 coin per visible square of carpet. The player with most coins wins! Tie breaker: most carpet area visible.
On your turn, you may rotate Assam 90 degrees. Then roll the die and move him forward as many spaces as showing (d6: 1, 2, 2, 3, 3, 4). If Assam reaches the edge of the board, follow the curve and continue moving in the next row. If Assam lands on another player's carpet, you must pay that player 1 coin per square of the contiguous carpet area in that color. Then, you place one of your carpets orthogonally adjacent to Assam (but may not directly overlay another carpet).
The game ends when all players have played all carpets. Each gets 1 coin per visible square of carpet. The player with most coins wins! Tie breaker: most carpet area visible.
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El juego también se publicó con estos nombres:
Marrakech Giant Edition ,
마라케시 ,
搶地盤 ,
Suleika ,
Marakesz ,
Марракеш ,
Marrakech ,
มาร์ราเกช
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ag.gameitem.lastUpdated: 2025-05-24 04:56:02.757