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Berliner Verkehr: Mit S + U-Bahn kreuz und quer (1947)
Playtime: 0
Min. Age: 0
Number of Players:
2 - 8
Publisher:
Erwin Schlapper
Designers:
Unknown
Artists:
Unknown
Mechanics:
Point to Point Movement,
Dice Rolling,
Race,
Roll / Spin and Move,
Static Capture
Description
Each player gets 2 trains, which are placed on the depot in the lower left corner of the game board. The players take turns to roll the die and move their trains. On the roll of a 6, a player may take one of his trains to the starting space of the same color and letter. When a train reaches the ring track, it proceedes clockwise along the ring. If a train reaches an occupied station, the first train is taken back to it's starting space. Whenever a train reaches a transfer station that leads inside the ring, he may use connected the "S-Bahn" track as a shortcut.
Game variant 1: The players only use the "S-Bahn" tracks. The first player to get his 2 trains around the ring and back to his starting space wins the game.
Game variant 2: The players may also use the subway tracks inside the ring as shortcuts.
Game variant 3, 4 and 5: The players have to reach alternate destinations to win.
Game variant 6: Players that have made their way at least through half the ring may use a shortcut even if they don't land on a transfer station.
—user summary
Each player gets 2 trains, which are placed on the depot in the lower left corner of the game board. The players take turns to roll the die and move their trains. On the roll of a 6, a player may take one of his trains to the starting space of the same color and letter. When a train reaches the ring track, it proceedes clockwise along the ring. If a train reaches an occupied station, the first train is taken back to it's starting space. Whenever a train reaches a transfer station that leads inside the ring, he may use connected the "S-Bahn" track as a shortcut.
Game variant 1: The players only use the "S-Bahn" tracks. The first player to get his 2 trains around the ring and back to his starting space wins the game.
Game variant 2: The players may also use the subway tracks inside the ring as shortcuts.
Game variant 3, 4 and 5: The players have to reach alternate destinations to win.
Game variant 6: Players that have made their way at least through half the ring may use a shortcut even if they don't land on a transfer station.
—user summary
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ag.gameitem.lastUpdated: 2025-05-08 06:51:22.245