迷宮推理 (Labyrinthine Mystery) (2021)
Tempo de Jogo: 30
Idade Mín.: 12
Jogadores: 3 - 5
Editora: Yanoman Corporation, Studio GG
Designers: Shun Taguchi, Aya Taguchi
Artistas: Hiyori Asahikawa (朝日川 日和)
Mecânicas: Turn Order: Time Track, Cooperative Game, Deduction, Real-Time, Variable Player Powers, Roles with Asymmetric Information
Idade Mín.: 12
Jogadores: 3 - 5
Editora: Yanoman Corporation, Studio GG
Designers: Shun Taguchi, Aya Taguchi
Artistas: Hiyori Asahikawa (朝日川 日和)
Mecânicas: Turn Order: Time Track, Cooperative Game, Deduction, Real-Time, Variable Player Powers, Roles with Asymmetric Information
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迷宮推理 (Labyrinthine Mystery) is an asynchronous cooperative game for 3 to 5 players. Players are guests who have been invited by the owner of a grand manor on a snowy winter night. While the guests have never met each other before this night, they share one thing in common: they all have their own reasons for hating the owner of the manor and have designs on his death. When the owner turns up dead, everyone realizes that a formal police investigation might end of leading back to their own person…so they decide to resolve it among themselves by collecting evidence to find the murderer concealed amidst their numbers.
If the players can expose the true identity of the murderer and reveal the tricks and weapon he or she used within the time constraints, they win. Oppositely, if the guilty party is able to deceive everyone and go undetected, that person wins the game.
On each turn, a player can chose to either investigate, accuse, or make a final accusation. Every action costs minutes of the player's limited time.
The game ends when all the time is consumed or if the murderer is discovered.
According to the publisher blurb, this version improves on the original Mystery Homes (2018) by adding new murder weapons, tricks, and changes to the scenario. Aspects of the components/box have also been improved based on feedback from the previous game.
If the players can expose the true identity of the murderer and reveal the tricks and weapon he or she used within the time constraints, they win. Oppositely, if the guilty party is able to deceive everyone and go undetected, that person wins the game.
On each turn, a player can chose to either investigate, accuse, or make a final accusation. Every action costs minutes of the player's limited time.
The game ends when all the time is consumed or if the murderer is discovered.
According to the publisher blurb, this version improves on the original Mystery Homes (2018) by adding new murder weapons, tricks, and changes to the scenario. Aspects of the components/box have also been improved based on feedback from the previous game.
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ag.gameitem.lastUpdated: 2025-05-12 10:31:15.189