Morisi (2000)
Playtime: 45
Min. Age: 10
Number of Players:
2 - 4
Publisher:
Cwali
Designers:
Corné van Moorsel
Artists:
Coline van Moorsel
Mechanics:
Network and Route Building,
Modular Board
This game is currently not traded on the marketplace:
This game is currently not listed on the marketplace. If you want to sell yours, please add it to the marketplace.
Marketplace
Show Description Show Comments Price Trend
The object of the game is for the players to connect cities (gray hexes) via trade routes. These trade routes will pass through the various economic regions of Morisi: farmland (yellow), pastures (orange), wineries (red), timberland (green) and fisheries (blue). Before trade routes can be built, the players must gain knowledge about these various region types by traveling through them with their pawn. As cities are connected by trade, the players’ success is represented by the size and number of their trading houses in the connected cities.
A multi-player reimplementation of:
Isi
Reimplemented by:
Netzwerk
A multi-player reimplementation of:
Isi
Reimplemented by:
Netzwerk
We currently have no price data for this game.
Related Games
ag.gameitem.lastUpdated: 2025-05-07 06:19:41.327