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Marine: 2002 – A Game of the First Lunar War (1979)
Spielzeit: 240
Mindestalter: 12
Spieleranzahl:
2 - 6
Verlag:
Yaquinto
Spiel-Designer:
Kerry Anderson,
Michael J. Matheny
KÜnstler:
Unbekannt
Mechaniken:
Scenario / Mission / Campaign Game,
Line of Sight,
Hexagon Grid,
Paper-and-Pencil,
Three Dimensional Movement,
Dice Rolling,
Modular Board,
Simulation
Dieses Spiel wird aktuell nicht auf unserem Marktplatz gehandelt:
Dieses Spiel wird aktuell nicht auf unserem Marktplatz gehandelt. Wenn Du es verkaufen willst, trage es bitte hier ein:
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Marine: 2002 is a tactical level simulation of combat on or near the surface of the moon. Neutron warheads, rocket shells, lasers and charged particle beams fly through the vacuum. Units move over the ground and in the "air", and engagement ranges are limited only by a unit's current horizon, which depends on its altitude. Communications, command and control, morale, cumulative vehicle damage, orbiting weapons platforms...It's all there!
Several scenarios are provided, with playing times ranging from one to four hours. Geomorphic mapboards and movable terrain features (craters of various sizes) provide for plenty of replayability.
Solar Marine, also by Kerry Anderson, is very similar to Marine: 2002.
Several scenarios are provided, with playing times ranging from one to four hours. Geomorphic mapboards and movable terrain features (craters of various sizes) provide for plenty of replayability.
Solar Marine, also by Kerry Anderson, is very similar to Marine: 2002.
Wir haben leider momentan keine Preis-Informationen für dieses Spiel.
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ag.gameitem.lastUpdated: 2025-05-07 03:43:10.108