DNA VOYAGER (2025)

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ag.gameitem.AGID:
Spielzeit: 60
Mindestalter: 11
Spieleranzahl: 1 - 4
ag.gameitem.publisher: VentoNuovo Games
Spiel-Designer: Emanuele Santandrea
Künstler: Emanuele Santandrea
Mechaniken: Cooperative Game
Beschreibung
Recode DNA and Restore LIFE
Welcome, I'm Emanuele. I am a geneticist and the DNA VOYAGER Project’s leading designer. Since 1998 I have worked in Toronto in genetic research and until 2041 I had dealt with HIV, HCV, HBV, HLA, SARS, Genomic Fragment Analysis, STR and various criminal cases.
When it all started, I was lucky enough to be able to reach a shelter in time where I met other scientists with whom we worked for eight years in search of a solution. Perhaps Humanity has hope, but now everything is in your hands.
The duty to which you are called is profoundly serious, although we will try to introduce you to your mission by telling you about it as if it were a game, to simplify things.

This experience is suitable for four participants, but can also be attempted alone, with two or with three. Participants will have to prepare to board the VOYAGER, a powerful interstellar ship capable of traveling at warp 10 speed.
Once on board, you will need to synthesize the nucleotide triplets and inoculate them into plasmid catalysts before arriving at Proxima Centauri.
Due to my age, I will not be able to follow you in the next stages of your mission.
So, the time has come to wish you good luck and introduce yourself to Anna, a talented researcher. She will tell you what happened and what you need to do to save Humanity from extinction.

ANNA
Welcome trainee, my name is Anna, and I’m a space engineer.

Chapter 1: The Darkness of the Refuge
Eight years have passed since the doors of the nuclear shelter closed behind us.
In 2041, a few minutes of madness were enough to change everything. Life on Earth disappeared almost immediately. It was May, but in a flash, it seemed like November.
Those who survived the nuclear explosions were unable to survive the deadly radiation.
There are no more living beings out there: no humans, no animals, no plants. The land and water are contaminated, the air is dense with humidity, the sky is covered by radioactive clouds.
Eight years of survival, fighting against hunger, despair, and the certainty that there was nothing left out there.
Here, at a depth of eight hundred meters, our only light is artificial, and time almost seems to have stopped. The days get confused, and the hope for a better future fade, little by little.
Food stocks ran out months ago. We were eating too much and did not notice that our ribosomes were stopping working and disrupting protein synthesis.
In fact, we did not know that the barriers we had designed to protect the shelter - although they managed to protect us by containing 99% of the radiation - would not be able to prevent that minimal dose from poisoning our DNA, triggering a slow genetic drift, which began as mosaicism, which in a few months will have completed its course.
The thought of what lies ahead is unbearable, but we cannot give up. Not yet!

THE GAME
During the travel, the four players have to recode the 20 aminoacids. Once the biocabinet is open the degradation step starts.

—description from the designer

Follow the game on Youtube for more details: https://www.youtube.com/playlist?list=PLeecKwLAKmwM4rrBtxKht...

Further details on the Kickstarter page: https://www.kickstarter.com/projects/m41/dna-voyager?ref=bgg...

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ag.gameitem.lastUpdated: 2025-05-07 02:08:46.775