Origins of World War II (1971)
Speeltijd: 60
Min. Leeftijd: 12
Spelers: 2 - 5
Uitgever: The Avalon Hill Game Co, Schmidt Spiele
Ontwerpers: Jim Dunnigan
Kunstenaars: Thomas N. Shaw
Mechanismen: Area Majority / Influence, Auction / Bidding, Variable Set-up, Dice Rolling, Variable Player Powers, Alliances, Ratio / Combat Results Table, Negotiation, Area Movement, Simulation
Min. Leeftijd: 12
Spelers: 2 - 5
Uitgever: The Avalon Hill Game Co, Schmidt Spiele
Ontwerpers: Jim Dunnigan
Kunstenaars: Thomas N. Shaw
Mechanismen: Area Majority / Influence, Auction / Bidding, Variable Set-up, Dice Rolling, Variable Player Powers, Alliances, Ratio / Combat Results Table, Negotiation, Area Movement, Simulation
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Origins of World War II is an Avalon Hill bookcase game. A game in which the players take the roles of the major powers of World War II in the 1930s. Each attempts to achieve its diplomatic objectives while preventing the other players from gaining theirs. If Germany or the USSR win World War II starts, if one of the allied powers wins the war would have been prevented.
The game is played in a series of six turns (the final one being December 1939), actions are resolved via the diplomatic conflict table by comparing the diplomatic points of the attacker vs. those of the defender in each given area (Poland, Romania, etc).
Several different "What if" policies are available such as Strong Franco-British alliance, Aggressive French policy and the Anti-Bolshevik Crusade.
Includes a good chronology of the actual diplomatic moves made by each of the major powers leading up to the second world war.
Avalon Hill Complexity rating - 1
The german Schmidt Spiele edition "Diplomatie" was published as a game of the Schmidt Spiele-Bar series in book case format.
The game is played in a series of six turns (the final one being December 1939), actions are resolved via the diplomatic conflict table by comparing the diplomatic points of the attacker vs. those of the defender in each given area (Poland, Romania, etc).
Several different "What if" policies are available such as Strong Franco-British alliance, Aggressive French policy and the Anti-Bolshevik Crusade.
Includes a good chronology of the actual diplomatic moves made by each of the major powers leading up to the second world war.
Avalon Hill Complexity rating - 1
The german Schmidt Spiele edition "Diplomatie" was published as a game of the Schmidt Spiele-Bar series in book case format.
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Het spel werd ook onder deze namen uitgebracht:
Diplomatie ,
Origins of World War II
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ag.gameitem.lastUpdated: 2025-05-08 05:47:24.518