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Choko (1985)

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Playtime: 30
Min. Age: 0
Number of Players: 2 - 4
Publisher: (Unknown)
Designers: Richard Manderson
Artists: Unknown
Mechanics: Enclosure, Area Majority / Influence, Dice Rolling
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The goal of Choko is to simply be able to the last player with the ability to move. On each turn, a player moves once, twice or three times depending on the throw of the die. Pawns are moved orthoganally. After a pawn is moved, its previous position is marked with a pawn. As the game progresses, pawns become increasingly constricted. As a new counter is added to the boatd with each move, players are able to define areas where there opponents do not have access.

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ag.gameitem.lastUpdated: 2025-05-10 12:34:42.337