Choko (1985)

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ag.gameitem.AGID:
Playtime: 30
Min. Age: 0
Number of Players: 2 - 4
ag.gameitem.publisher: (Unknown)
Designers: Richard Manderson
Artists: Unknown
Mechanics: Dice Rolling, Area Majority / Influence, Enclosure
Beschreibung
The goal of Choko is to simply be able to the last player with the ability to move. On each turn, a player moves once, twice or three times depending on the throw of the die. Pawns are moved orthoganally. After a pawn is moved, its previous position is marked with a pawn. As the game progresses, pawns become increasingly constricted. As a new counter is added to the boatd with each move, players are able to define areas where there opponents do not have access.

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ag.gameitem.lastUpdated: 2025-05-05 01:21:16.566