Heroes of Olympus (1981)

Game Image 419cd83f969b8ffe01969ccb6ca50f1a_thb.jpg 🔎
Playtime: 360
Min. Age: 12
Players: 1 - 36
Publisher: Task Force Games
Designers: B. Dennis Sustare
Artists: Rodger B. MacGowan, Chris White (I), R. Vance Buck
Mechanics: Bias, Dice Rolling, Variable Set-up, Solo / Solitaire Game, Line of Sight, Scenario / Mission / Campaign Game, Movement Points, Events, Grid Movement, Variable Player Powers, Role Playing, Hexagon Grid, Three Dimensional Movement

A game set in Ancient Greece, complete with all the gods and fantastic monsters. Playable as an RPG, a wargame, and/or a boardgame. It includes background on gods, limited magic (from gods or magic places), sample races, and pre-generated characters from the Argonauts (the game is clearly aimed at reproducing the feel of the movie Jason and the Argonauts). It uses a skill-based system, with point-bought character creation. There are three combat systems: Noble (i.e. dueling), Melee, and Naval. They are fairly complex, although Melee is fairly fast.

(Entry extracted in part from the RPG Encyclopedia, http://www.darkshire.org/~jhkim/rpg/encyclopedia/)

There was a second edition in 1983. This was identical to the first edition with the exception of these changes: the box was deeper and had different cover art, a blank character sheet was included, a Different Worlds article reprint ("Thieves of Sparta," on integrating the game with Thieves' World) was included, and a pack of miniatures (a ship and three figures) was included.



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The game was also published under these names: Heroes of Olympus

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ag.gameitem.lastUpdated: 2025-05-17 23:01:35.311