Tweedledum: The New Adventures with Alice in Wonderland (1988)
ag.gameitem.AGID:
Spielzeit: 60
Mindestalter: 8
Spieleranzahl:
2 - 5
ag.gameitem.publisher:
Noris Spiele,
Gibsons
Spiel-Designer:
Johann Rüttinger,
Alex Randolph
Künstler:
Sir John Tenniel
Mechaniken:
Dice Rolling,
Point to Point Movement,
Set Collection,
Memory
Beschreibung
Sort the 49 photo cards by color. Each group will then have 7 photos of varying quality of a place in Wonderland.
The quality of each exposure is different, and is marked by the number on the card. There is the good photo of each subject valued 5, 1 worth 3 points, 2 worth 1 point each, and 3 0 point photos for each subject.
In the center of the board is the start space where the Alice cards are placed and players begin.
The interior track shows the 7 places to go in Wonderland. Photo cards are placed here. Player try repeatedly to enter the interior track to gain good photo opportunities.
Object of the game:
Each player tries to get good photos of Wonderland, and take high value cards of the sights.
Whoever manages to collect photos of all 7 sights is able to finish the game (although he might not want to do this.) Because the sum of the point values of photo cards determines the winner of the game.
End of the game:
Once a player has 7 photos of all of the different places, he may end the game.
The player must make it back to the rabbit hole on the start space. To move back there, a player must choose the correct potion while on the inner track.
A player MUST move into the start space and end the game if he has all of his photos.
Players then score their photos. Each player sums up the values of their photos. If a player has multiple photos of a place, only the best one counts.
Sort the 49 photo cards by color. Each group will then have 7 photos of varying quality of a place in Wonderland.
The quality of each exposure is different, and is marked by the number on the card. There is the good photo of each subject valued 5, 1 worth 3 points, 2 worth 1 point each, and 3 0 point photos for each subject.
In the center of the board is the start space where the Alice cards are placed and players begin.
The interior track shows the 7 places to go in Wonderland. Photo cards are placed here. Player try repeatedly to enter the interior track to gain good photo opportunities.
Object of the game:
Each player tries to get good photos of Wonderland, and take high value cards of the sights.
Whoever manages to collect photos of all 7 sights is able to finish the game (although he might not want to do this.) Because the sum of the point values of photo cards determines the winner of the game.
End of the game:
Once a player has 7 photos of all of the different places, he may end the game.
The player must make it back to the rabbit hole on the start space. To move back there, a player must choose the correct potion while on the inner track.
A player MUST move into the start space and end the game if he has all of his photos.
Players then score their photos. Each player sums up the values of their photos. If a player has multiple photos of a place, only the best one counts.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-04 09:00:24.496