Spec Ops: A Gruntz Module (2015)

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ag.gameitem.AGID:
Playtime: 90
Min. Age: 10
Number of Players: 1 - 4
ag.gameitem.publisher: ClearHorizon Miniatures
Designers: Harold Crossley
Artists: Unknown
Mechanics: Measurement Movement, Solo / Solitaire Game, Dice Rolling
Beschreibung
SpecOps is a Gruntz Module that brings the exciting second-to-second action of Special Operations missions and campaigns to the tabletop.

NEW RULES: New rules for stealth operations, contact blips, hacking enemy soldiers and more!

NEW WEAPONS and EQUIPMENT: Specialist grenades, expanded weapon lists and more armor types to outfit your operatives. Hack enemy cybernetics with SLAM modules!

NEW MISSIONS: Eight new missions along with a branching campaign make running your games easy and interesting.

NEW TEAM TYPES: Choose from eight different types of teams with their own unique perkz each and further customize your troops with Species Traits to represent Aliens and Humans.

NEW OFF-BOARD RESOURCES: Light up your enemy with a UAV drone, or maybe an orbital strike with your new off-board resources.

NEW CAMPAIGN MODE: Advance your skills, build up your equipment stores and nurse your wounds with the new campaign mode that keeps your operatives from game to game.

Includes Supplement #1: Squads, Solo and Co-op!
This Supplement contains rules for using regular squads in your game as both additions to your force, as opposing forces controlled by the other player, or as non-player controlled forces in solo and co-op play.

This supplement also contains a solo/co-op scenario which pits two SpecOps operatives trying to escape from indigenous personnel.

The Gruntz Ver 1.1 rulebook is required for this module.

Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-03 14:03:26.665